Rise of the Tomb Raider

Global Total as of 30th Sep 2017 (units): 1.56m
Platform: Xbox OneAlso on: Xbox 360, Microsoft Windows, PlayStation 4
Developer: Crystal Dynamics Genre: Adventure

Total Units

North America: 0.59m 38.1%
+ Europe: 0.82m 52.4%
+ Japan: 0.03m 1.7%
+ Rest of the World: 0.12m 7.8%
= Global 1.56m

Release History

TitlePublisherRegionDateDistribution
Rise of the Tomb Raider Square EnixNorth America10th November 2015Retail
Rise of the Tomb Raider Square EnixEurope13th November 2015Retail

Game Overview

Rise of the Tomb Raider is an action-adventure game which is being developed by Crystal Dynamics and is due to be published by Square Enix in 2015 for Xbox 360 and Xbox One. Releases on additional platforms, including PlayStation 4 and Windows PC, are expected in 2016.

A follow-up to the series reboot, Tomb Raider, Lara Croft's adventure continues where it left off with Lara now threatened by a shadow organization intent on killing her for what she knows. To unravel the mystery of a Lost City, Lara must use her survival skills and wits, learn to trust new friends, and ultimately accept her destiny as the Tomb Raider.

Comments

Mr Puggsly (on 26 June 2017)
@Replicant - He left to go work on Call
of Duty.
Replicant (on 26 March 2017)
It seems that Square Enix wasn't at all
satisfied with the sales numbers, since
they fired Darrell Gallagher (CEO of
Crystal Dynamics who made the deal with
Microsoft) shortly after the XB1 version
released.

With digital, Tomb Raider
(2013) sold 5 mill between PS3 and PS4,
which is the majority of its sales. How
could Darrell possibly think that
keeping RotTR away from PS4 would
benefit the IP?

I enjoy the games a
lot and I really hope this haven't
damaged the IP long term. Hopefully,
we'll see Shadow of the Tomb Raider (or
whatever it's gonna be called) as a
multiplat release without any
exclusivity.
Kerotan (on 26 January 2017)
Ps4 version just past this. Wow
Jigsawx1 (on 22 December 2016)
+ bundles and digital perhaps it is at 2
million
Mr Puggsly (on 22 December 2016)
Its about 400K sales from TR 2013 on
360. But with digital sales it might
already be there. Its evident you're
upset this came to X1 first, time to get
over it.
View all