Call of Duty: Advanced Warfare

Global Total as of 30th Sep 2017 (units): 5.27m
Platform: Xbox OneAlso on: PlayStation 3, Xbox 360, Microsoft Windows, PlayStation 4
Developer: High Moon Studios Genre: Shooter

Total Units

North America: 3.25m 61.7%
+ Europe: 1.53m 29.0%
+ Japan: 0.01m 0.2%
+ Rest of the World: 0.48m 9.2%
= Global 5.27m

Release History

Call of Duty: Advanced Warfare ActivisionNorth America04th November 2014Retail
Call of Duty: Advanced Warfare ActivisionEurope04th November 2014Retail
Call of Duty: Advanced Warfare Square EnixJapan13th November 2014Retail

Game Overview

Call of Duty: Advanced Warfare is a first-person shooter game developed by Sledgehammer Games and published by Activision for Microsoft Windows, PlayStation 3, PlayStation 4, Xbox 360, and Xbox One. It is the eleventh primary installment in the Call of Duty series and the first in its own trilogy.

In 2054, a major terrorist group known as the KVA begin large scale attacks against the countries around the world. After destroying nuclear reactors belonging to these countries, the KVA quickly diminish their enemies. Due to this, PMC's, or Private Military Corporations, become the dominating fighting force. Jack Mitchell, a U.S Marine that had lost his arm during a battle, uses this chance and joins the powerful PMC, Atlas. He is now a battle ready soldier in a PMC that will execute operations for the highest paying client. 


Jigsawx1 (on 21 January 2016)
if i see that the XOne is heavy
undertracked in europe, i dont trust the
number for cod aw especially because if
you look at the multiplayer career stats
there are more than 7 million accounts
listed, so perhaps there are 2,5
millions sold digital but i think it was
alot more
darkenergy (on 20 January 2016)
Xbox One's 2nd 5 million seller after
Black Ops 3.
xboxonefan (on 11 January 2016)
Almost at 5 million
xboxonefan (on 11 January 2016)
Almost at 5 million
teamsilent13 (on 08 September 2015)
Activision is not to be trusted, but if
what they said is true then AW and
Ghosts have both increase in profits to
previous installments and records. I
don't know if they are basing that off
a smaller budget, but certainly the only
way that could be the case is if micro
DLC is blowing up. COD Ghosts had a ton
of micro DLC and AW had supply drops
which basically created an endless
amount of DLC through gambling. I'm not
saying this a good thing, but if true
it's pretty crazy.
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