Project CARS

Global Total as of 30th Sep 2017 (units): 1.22m
Platform: PlayStation 4Also on: Wii U, Microsoft Windows, Xbox One, Linux
Developer: Slightly Mad Studios Genre: Racing

Total Units

North America: 0.27m 22.1%
+ Europe: 0.73m 59.8%
+ Japan: 0.04m 3.0%
+ Rest of the World: 0.18m 15.1%
= Global 1.22m

Release History

Project CARS Slightly Mad StudiosEurope07th May 2015Retail
Project CARS Slightly Mad StudiosNorth America12th May 2015Retail
Project CARS Namco Bandai GamesJapan09th June 2016Retail

Game Overview

Project CARS is a racing simulation game developed and published by Slightly Mad Studios for Microsoft Windows, Playstation 4 and Xbox One. A Steam OS and Wii U versions are due to release at a later date.

Project CARS will represent a realistic driving simulation game but adopts a sandbox approach that allows the player to choose between a variety of different motorsports paths and grants immediate access to all included tracks and vehicles.


barneystinson69 (on 13 August 2016)
Well Kerotan, you do have to admit Forza
does take much of that market on the
XB1. It is a recognizable brand, but it
also does leave most competitors in the
dust. With the exception of Driveclub,
the PS4 hasn't seen any major racing
Kerotan (on 11 August 2016)
It sold 1 million on PS4 Puggsly because
the ps4 is a software beast. You can
make your excuses and say every racing
game on ps4 does well because no forza
but the reality is they all do better on
ps4. No excuses needed. It's just a
xboxonefan (on 06 August 2016)
1 million
Mr Puggsly (on 22 November 2015)
This didnt get a massive push by Sony
marketing for a few years. Thats a big
reason it didnt do Driveclub

It sold poorly on X1
partially due to Forza. This did well on
PS4 though and its probably because a
lack of sim racers on that platform.
StreaK (on 10 August 2015)
Lol better than Driveclub my butt!! The
combined PS4 AND Xone sales don't hold
a candle to Driveclub's sales and never
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