America - Front
America - Back
メタルギアソリッドV グラウンド・ゼロズ
Kojima Productions
Action-Adventure
03/18/14 Konami Digital Entertainment
03/20/14 Konami Digital Entertainment
03/20/14 Konami Digital Entertainment
Owners: | 4 | |
Favorite: | 0 | |
Tracked: | 0 | |
Wishlist: | 0 | |
Now Playing: | 0 | |
METAL GEAR SOLID V: GROUND ZEROES is the latest chapter in the iconic METAL GEAR series by game designer, writer, director, and producer Hideo Kojima. Based around the concept of creating a photorealistic, open stealth experience, GROUND ZEROES ushers the METAL GEAR series into the next generation of gaming.
Several months after the events of METAL GEAR SOLID: PEACE WALKER, METAL GEAR SOLID V: GROUND ZEROES takes place at a US facility in Cuba in 1975, Aside from the main story mission, the game also features several sub-missions known as Side-Ops, as well as multiple "trials" that can be attempted for extra challenge and a chance to compete in community Rankings and Leaderboards. Second screen device support also planned.
Source: konami.com
Game Extras Added to Database | Bandorr | 25th Jun 2019 |
Game Extras Added to Database | Bandorr | 25th Jun 2019 |
Game Extras Added to Database | Bandorr | 25th Jun 2019 |
Game Extras Added to Database | Bandorr | 25th Jun 2019 |
Game Extras Added to Database | Bandorr | 25th Jun 2019 |
Game Extras Added to Database | Bandorr | 25th Jun 2019 |
Game Extras Added to Database | Bandorr | 25th Jun 2019 |
Game Extras Added to Database | Bandorr | 25th Jun 2019 |
Game Extras Added to Database | Bandorr | 25th Jun 2019 |
Game Extras Added to Database | Bandorr | 25th Jun 2019 |
Game Extras Added to Database | Bandorr | 25th Jun 2019 |
Game Extras Added to Database | Bandorr | 25th Jun 2019 |
Game Extras Added to Database | Bandorr | 25th Jun 2019 |
Game Extras Added to Database | Bandorr | 25th Jun 2019 |
Critic Review Added to Database | Marth | 23rd Mar 2018 |
Total Sales |
0.00m
Japan |
0.13m
NA |
0.13m
Europe |
0.02m
Others |
0.27m
Total |
1 | n/a | 39,010 | 32,793 | 10,487 | 82,290 |
2 | n/a | 11,438 | 11,720 | 3,201 | 26,359 |
3 | n/a | 5,781 | 6,062 | 1,626 | 13,469 |
4 | n/a | 3,530 | 3,563 | 984 | 8,077 |
5 | n/a | 2,703 | 2,894 | 764 | 6,361 |
6 | n/a | 1,372 | 1,538 | 392 | 3,302 |
7 | n/a | 752 | 1,623 | 261 | 2,636 |
8 | n/a | 846 | 1,061 | 248 | 2,155 |
9 | n/a | 1,047 | 1,562 | 322 | 2,931 |
10 | n/a | 1,014 | 1,630 | 320 | 2,964 |
![]() |
Mr Puggsly
posted 28/02/2015, 02:34
@fireburn95 - True, but its just a port. Its not like they had to rebuild all the assets for each platform. There is also sales from digital downloads. These numbers aren't anything to brag about but I'd presume it made a small profit. Frankly, we can't expect great numbers on Xbox given MGS4 was only on PS4. Message | Report |
![]() |
fireburn95
posted 22/01/2015, 01:37
extra profit? It costs to make a game on each console Message | Report |
![]() |
|
![]() |
Mr Puggsly
posted 09/04/2014, 08:06
MGS4 is only on PS3, so obviously that's where the audience is. Regardless, the Xbox ports is just extra profit and I imagine relatively easy ports. The MGS HD Collection seems to have done pretty well on the Xbox 360 over time. Message | Report |
![]() |
|
![]() |
|