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Final Fantasy XII
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Total Units
| North America: | 1.88m | 31.6% |
| + Europe: | 1.19m | 20.1% |
| + Japan: | 2.33m | 39.1% |
| + Rest of the World: | 0.54m | 9.1% |
| = Global | 5.95m |
Release History
| Boxart | Title | Publisher | Region | Date | Distribution |
|---|---|---|---|---|---|
![]() | Final Fantasy XII | Square Enix | Japan | 16th March 2006 | Retail |
![]() | Final Fantasy XII | Square Enix | North America | 31st October 2006 | Retail |
![]() | Final Fantasy XII | Square Enix | Europe | 23rd February 2007 | Retail |
Characters
People
| Person | Role |
|---|---|
| Airi Yoshioka | Art Design |
| Akihiko Yoshida | Main Character Design & Background Design Supervisor |
| Akihiko Yoshida | Character designer |
| Akihiro Tsuchiya | CG Character Technical Supervisor |
| Akihiro Yamaguchi | Map Rendering Programmer |
| Akio Nojima | Marquis Harum Ondore IV (voice: Japanese version) |
| Akio Otsuka | Judge Gabranth (voice: Japanese version) |
| Akira Iwata | CG Character Model Supervisor |
| Akitoshi Kawazu | Executive Producer |
| Akiyoshi Kontani | Art Design |
| Akiyoshi Masuda | Art Design |
| Andrew Philpot | Prince Rasler Heios Nabradia (voice: English version) |
| Angela Aki | Theme Song (preformed by) |
| Anita Carey | Venat (voice: English version) |
| April Stewart | Mjrn (voice: English version) |
| Atsuko Hashimoto | CG Visual Works Co-ordinator |
| Atsushi Osako | CG Animation Designer |
| Ayako Kuroda | CG VFX Designer |
| Ayumi Namai | Art Design |
| Bernice Stegers | Gerun King (voice: English version) |
| Bobby Edner | Vaan (voice: English version) |
| Cat Taber | Penelo (Voice: English Version) |
| Chikako Nakano | Art Design |
| Chikao Otsuka | Cid Bunanza (voice: Japanese version) |
| Chris Edgerly | Havharo (voice: English version) |
| Conner Demita | Kytes (voice: English version) |
| Daichi Nakagawa | 3D Map & Background Designer |
| Daigo Nakamura | Battle Motion |
| Daiki Hoshina | Character Model Programmer |
| Daiki Hoshina | visual Effects Programmer |
| Daisuke Gori | Gilgamesh (Japanese Voice) |
| Daisuke Komatsu | 3D Map & Background Designer |
| Daisuke Watanabe | Scenario |
| David Rasner | Al-Cid Margrace (voice: English version) |
| Dwight Schultz | Gran Kiltias Anastasis (voice: English version) |
| Dwight Schultz | Dalan (voice: English version) |
| Eiji Fujii | Movie Director |
| Eiji Kitada | CG Set & Prop Designer |
| Elijah Alexander | Vayne Carudas Solidor (voice: English version) |
| Fred R.Y. Hui | CG Crowd Simulation Lead |
| Fumiko Hoshino | Visual Effects Design |
| Gary Martin | Judge Magister Bergan (voice: English version) |
| Genichi Kawada | CG Engineer |
| Genki Yamashita | Battle System |
| Gideon Emery | Balthier (voice: English version) |
| Hanae Karasawa | Facial Motion |
| Haruya Ishii | Lead Texture Design |
| Hayato Matsuo | Music |
| Hayato Matsuo | Additional Composition |
| Hazuki Fujimoto | CG Visual Works Co-ordinator |
| Hideaki Morita | 3D Map & Background Designer |
| Hidekatsu Shibata | Emperor Gramis Solidor (voice: Japanese version) |
| Hideki Mizoguchi | CG VFX Supervisor |
| Hideki Tasaka | Reks (voice: Japanese version) |
| Hidemito Tanba | Cut Scene Events |
| Hideo Minaba | Artistic director |
| Hideo Minaba | Art Director |
| Hikaru Muakami | CG Animation Designer |
| Hiroaki Hirata | Balflear (Voice: Japanese version) |
| Hirofumi Kawai | CG Engineer |
| Hirokazu Takano | 3D Map & Background Designer |
| Hiroki Minami | CG Motion Capture Designer |
| Hiroki Mitsushima | 3D Map & Background Designer |
| Hiroki Miyazaki | CG Engineer |
| Hiroko Masuda | CG Motion Capture Designer |
| Hiroko Miura | Event Motion |
| Hiroshi Fujiwara | CG Sequence Lead |
| Hiroshi Kamohara | CG Set & Prop Supervisor |
| Hiroshi Kuwabara | CG Movie Producer |
| Hiroshi Minagawa | Director |
| Hiroshi Tomomatsu | Battle System |
| Hirotaka Sato | CG Engineer |
| Hirotaka Sawada | CG Animation Supervisor |
| Hiroto Idea | CG Set & Prop Designer |
| Hiroyuki Honda | CG Sequence Lead |
| Hiroyuki Ito | Director |
| Hiroyuki Sano | 3D Map & Background Designer |
| Hisako Sakurai | CG Visual Works Co-ordinator |
| Hisashi Ohshio | Event Motion |
| Hitoshi Sakimoto | Music Composer |
| Ikumi Hachiro | Texture Designer |
| Isamu Kamikokuryo | Art Director |
| Isamu Kamikokuryou | Background designer |
| Jill Talley | Additional Voices (voice: English version) |
| John Demita | Additional Voices (voice: English version) |
| John Dimaggio | Migelo (voice: English version) |
| John Dimaggio | Gilgamesh (voice: English version) |
| John Lee | Doctor Cidolfus Demen Bunansa (voice: English version) |
| Johnny McKeown | Larsa Ferrinas Solidor (voice: English version) |
| Julia Fletcher | Judge Magister Drace (voice: English version) |
| Jun Akiyama | Event Direction |
| Jun Kusaka | Battle Motion |
| Jun Sakurai | 3D Map & Background Designer |
| Jun Usui | Character Technical Designer |
| Junichi Hayashi | CG Motion Capture Supervisor |
| Kana Yamazaki | 3D Map & Background Designer |
| Kaori Sato | CG Lighting Supervisor |
| Kaoru Chikaoka | CG VFX Designer |
| Kaoru Minemoto | Event Motion & Motion Capture |
| Kari Wahlgren | Ashe (voice: English version) |
| Kazuhiko Kosono | CG Animation Designer |
| Kazuhiro Hosoe | Sound Editor |
| Kazuhiro Kimura | Event Motion |
| Kazuhito Shimada | CG Sequence Lead |
| Kazunari Kajio | Art Design |
| Kazushi Urata | 3D Map & Background Designer |
| Kazutoyo Maehiro | Battle Design |
| Kazuyuki Ikumori | CG Set & Prop Supervisor |
| Kazuyuki Miura | Battle System |
| Keiji Inoue | Lead Texture Design |
| Keiji Kawamori | Synthesiser |
| Keiji Sakamoto | CG Set & Prop Designer |
| Keiko Imamura | CG Motion Capture Designer |
| Keisuke Miyazaki | CG Engineer |
| Keith Ferguson | Basch (Voice: English Version) |
| Ken Yuasa | CG Character Model Designer |
| Kenichi Isaka | CG Crowd Simulation Lead |
| Kenichi Mikoshiba | Sound Editor |
| Kimitoshi Tsumura | CG Character Model Supervisor |
| Kiyoshi Arai | Art Design |
| Kohei Takeda | Vaan (Voice: Japanese version) |
| Kohji Machida | Lead Texture Design |
| Kohji Takino | 3D Map & Background Designer |
| Kohki Ishinuma | 3D Map & Background Designer |
| Koichi Ebe | Menu Visual Design & Layout |
| Koichiro Shiratori | CG Animation Supervisor |
| Koji Ishii | Ba'Gamnan (voice: Japanese version) |
| Koji Tanaka | CG VFX Supervisor |
| Kotaro Beppu | CG Engineer |
| Kouhei Takeda | Motion Actor (Vaan) |
| Kunihiko Noguchi | Storyboard |
| Kyoko Kitahara | Dialogue |
| Makoto Ise | Movie Sound Editor |
| Makoto Ohta | Visual Effects Design |
| Makoto Waragai | CG VFX Designer |
| Mamoru Tagata | CG Character Model Designer |
| Manabu Daishima | 3D Map & Background Designer |
| Manabu Ishizaki | CG Engineer |
| Mark Wing-Davey | Judge Magister Ghis (voice: English version) |
| Masaaki Kazeno | Lead Texture Design |
| Masaharu Iwata | Music |
| Masaharu Iwata | Additional Composition |
| Masahiro Hamada | Character Technical Designer |
| Masahiro Nishimura | CG Animation Designer |
| Masaki Imamura | Event Motion |
| Masaki Terasoma | Vossler Azulas (voice: Japanese version) |
| Masaru Taniguchi | Cut Scene Events |
| Masashi Nakata | CG Engineer |
| Masateru Ikeda | Art Design |
| Masato Muramatsu | Texture Designer |
| Masato Shida | 3D Map & Background Designer |
| Masayo Tateishi | CG Animation Designer |
| Masumi Hakamada | CG Set & Prop Designer |
| Mayumi Furuzawa | 3D Map & Background Designer |
| Mayumi Kubota | Visual Effects Design |
| Michael Chinyamurindi | Garif Great-Chief Zayalu (voice: English version) |
| Michael Rodgers | Judge Magister Gabranth (voice: English version) |
| Mie Sonozaki | Ashe Banalgan Dalmasca (Voice: Japanese version) |
| Mieko Saka | Event Motion |
| Minori Miura | In-game Event Design |
| Minoru Akao | sound Programmer |
| Minoru Akau | Sound Programmer |
| Mio Tagiri | Character Technical Designer |
| Mitsuharu Fukai | CG Character Technical Supervisor |
| Mitsuki Sato | Event Motion & Motion Capture |
| Mitsuru Nagai | Menu Programmer |
| Miwa Shoda | Scenario |
| Mizue Tanaka | In-game Event Design |
| Momo Nakabayashi | CG Visual Works Co-ordinator |
| Motoharu Tanaka | Map System |
| Motohiro Murakami | 3D Map & Background Designer |
| Nao Amano | Texture Designer |
| Naoki Hamaguchi | visual Effects Programmer |
| Naoki Hamaguchi | Character Motion Programmer |
| Naomi Fukui | Map System |
| Naomi Horigome | CG Character Model Designer |
| Naoto Endo | Visual Effects Design |
| Natsuko Sugiyama | Sound Editor |
| Natsuko Sugiyama | Dialogue Editor |
| Nick Jameson | King Raminas (voice: English version) |
| Nicole Fantl | Fran (Voice: English Version) |
| Nobuki Ando | Character Effects |
| Nobuo Tobita | Vayne Cardas Solidor (voice: Japanese version) |
| Nobuo Uematsu | Theme Song Composer |
| Nobuo Uematsu | Main Theme Composer |
| Nobuya Aoki | Art Design |
| Nobuyoshi Mihara | Lead Texture Design |
| Nobuyuki Suzuki | 3D Map & Background Designer |
| Nolan North | Vossler York Azelas (voice: English version) |
| Norifumi Nagaoka | 3D Map & Background Designer |
| Noriko Ikeda | Visual Effects Design |
| Norimichi Kurosawa | CG Visual Works Co-ordinator |
| Norio Wakamoto | Alshid Malgaras (voice: Japanese version) |
| Noritsugu Mochizuki | Battle Programmer |
| Noriyasu Arata | Menu Programmer |
| Osamu Honma | Battle Motion |
| Phil LaMarr | Reddas (voice: English version) |
| Phil Proctor | Additional Voices (voice: English version) |
| Rei Fukuzawa | 3D Map & Background Designer |
| Reiko Kitaichi | Player Character Battle Motion |
| Ren Kikuchi | CG VFX Designer |
| Rica Fukami | Fran (voice: Japanese version) |
| Rie Koyama | Texture Designer |
| Rie Suzuki | Cut Scene Events |
| Rieko Shimura | Sound Editor |
| Rikiya Koyama | Basch von Rosenberg (Voice: Japanese version) |
| Rinnosuki Kawai | 3D Map & Background Designer |
| Roger L. Jackson | Emperor Gramis Gana Solidor (voice: English version) |
| Ryo Hirao | Battle Motion |
| Ryoko Kato | Cut Scene Events |
| Ryoma Ito | Art Design |
| Ryosuke Inagaki | CG Visual Works Co-ordinator |
| Ryotaro hashimoto | Lead Texture Design |
| Ryuichi Onuma | Battle Motion |
| Ryunosuke Obayashi | Judge Ghis (voice: Japanese version) |
| Ryuoma Araki | Event Motion |
| Saeko Terada | 3D Map & Background Designer |
| Saika Aoki | CG Visual Works Co-ordinator |
| Sanae Nakanishi | CG Set & Prop Designer |
| Satomi Hongo | Menu Visual Design & Layout |
| Satomi Tsuchida | Event Motion |
| Satoru Uchida | Battle Motion |
| Satoshi Akamatsu | Sound Tool Programmer |
| Satoshi Naito | CG Animation Designer |
| Satoshi Ogata | Realtime Camera Programmer |
| Satoshi Tsukamoto | CG Movie Producer |
| Sayako Ohzono | Cut Scene Events |
| Scott Menville | Additional Voices (voice: English version) |
| Sei Ikeda | Event Motion & Motion Capture |
| Seiji Nanase | Texture Designer |
| Seth Thompson | CG Set & Prop Designer |
| Shiho Tamura | Art Design |
| Shin Ienaka | 3D Map & Background Designer |
| Shinichi Fujisawa | Menu Programmer |
| Shinichi Mochizuki | 3D Map & Background Designer |
| Shinpei Murakami | 3D Map & Background Designer |
| Shinsaku Kozuma | Storyboard |
| Shiro Saito | Migelo (voice: Japanese version) |
| Shojiro Nakaoka | Movie Sound Editor |
| Shota Shimoda | Cut Scene Events |
| Shuntaro Furukawa | CG VFX Designer |
| Simon Templeman | Judge Magister Zargabaath (voice: English version) |
| Soichi Shirakabe | CG VFX Designer |
| Steven Jay Blum | Ba'Gamnan (voice: English version) |
| Subaru Genbe | 3D Map & Background Designer |
| Tadahiro Inoue | CG Character Model Designer |
| Tadashi Soeda | Battle Motion |
| Taiji Tsuchiya | Character Effects |
| Takaaki Hirose | Map System |
| Takafumi Nishmura | CG Set & Prop Designer |
| Takahiro Matsuhira | Hi-Polygon Facial Models & Textures |
| Takahiro Sugita | Player Character Battle Motion |
| Takashi Honjo | Art Design |
| Takashi Isowaki | Battle Programmer |
| Takashi Katano | Main Programmer |
| Takashi Nakano | CG Character Model Designer |
| Takato Ito | 3D Map & Background Designer |
| Takayuki Hayashi | CG Set & Prop Designer |
| Takayuki Sugo | Reddas (voice: Japanese version) |
| Takayuki Yoshikawa | 3D Map & Background Designer |
| Takeo Sasaki | 3D Map & Background Designer |
| Takeshi Kawamorita | 3D Map & Background Designer |
| Takeshi Maruyama | CG Character Model Designer |
| Takeshi Oda | Event Motion |
| Takeshi Sanda | 3D Map & Background Designer |
| Takeshi Tateishi | Menu Visual Design & Layout |
| Takeshi Tateishi | CG Sequence Lead |
| Taku Murata | Superviser |
| Taku Wakisaka | CG Engineer |
| Taku Watanabe | CG Set & Prop Designer |
| Takuo Ueda | Lead Texture Design |
| Takuya Suzuki | CG Set & Prop Designer |
| Taro Hakase | Music |
| Tatsuhiro Okamoto | 3D Map & Background Designer |
| Tatsuru Nakaza | Texture Designer |
| Tetsuichiro Kitagawa | CG Character Technical Supervisor |
| Tohru Oshita | 3D Map & Background Designer |
| Tom Kane | Marquis Halim Ondore IV (voice: English version) |
| Tomohiko Osugi | CG Set & Prop Designer |
| Tomohiro Naka | Battle Motion |
| Tomohiro Yajima | Sound Effects Director |
| Tomomi Fujino | Texture Designer |
| Tomomi Moriyasu | CG Animation Designer |
| Tomoya Suzuki | CG Motion Capture Designer |
| Tomoyuki Arai | Facial Motion |
| Tonny Waiman Koo | Art Design |
| Toshiaki Watanabe | Event Motion |
| Toshihide Funato | CG Character Model Designer |
| Tsunataro Yoshida | Player Character Battle Motion |
| Tsutomu Inagaki | 3D Map & Background Designer |
| Tsuyoshi Okahisa | 3D Map & Background Designer |
| Tsuyoshi Wada | 3D Map & Background Designer |
| Yaeko Sato | Cut Scene Events |
| Yasuharu Yoshizawa | CG Composite Supervisor |
| Yasuhide Hino | Event Motion |
| Yasuko Asakura | CG VFX Designer |
| Yasumi Matsuno | Scenario Plotter |
| Yasumi Matsuno | Director |
| Yasunori Yanagawa | 3D Map & Background Designer |
| Yasuyuki Kase | Prince Rasler Heios Nabradia (voice: Japanese version) |
| Yasuyuki Kawamata | 3D Map & Background Designer |
| Yasuyuki Sogame | Player Character Battle Motion |
| Yichi Nakamura | Cut Scene Events |
| Yoichiro Hori | Battle Motion |
| Yoko Abe | CG Animation Designer |
| Yoko Soumi | Judge Drace (voice: Japanese version) |
| Yoshiaki Iizuka | Event Motion |
| Yoshihiro Hirota | Art Design |
| Yoshihito Ikuta | Character Technical Designer |
| Yoshinori Tsuchida | visual Effects Programmer |
| Yoshinori Tsuchida | Lead Realtime Rendering Programmer |
| Yoshitaka Amano | Logo Design Artist |
| Yoshitaka Amano | Image Illustration |
| Yoshiyuki Shikano | 3D Map & Background Designer |
| Yosuke Akimoto | udge Bergan (voice: Japanese version) |
| Yosuke Akimoto | Judge Bergan (voice: Japanese version) |
| Youichi Wada | Executive Producer |
| Yu Segoe | Event Motion |
| Yuji Toriyama | Music |
| Yuji Yamazaki | CG Character Model Designer |
| Yujiro Tada | Character Technical Designer |
| Yuka Imai | Larsa Ferrinas Solidor (voice: Japanese version) |
| Yuka Miyamoto | Menu Visual Design & Layout |
| Yukie Wakamoto | Player Character Battle Motion |
| Yukihide Kimura | Event Motion |
| Yukiko Sasaki | 3D Map & Background Designer |
| Yuko Hatae | Visual Effects Design |
| Yuna Mikuni | Penelo (voice: Japanese version) |
| Yuri Lowenthal | Reks (voice: English version) |
| Yusuke Kodama | Cut Scene Events |
| Yusuke Matsuda | In-game Event Design |
| Yutaka Kasama | Texture Designer |
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Comments
| Adamx509 (on 02 May 2012) One of my fav ff games, along with 9 &6. The rest of the ff games i dont care for.. | |
| A203D (on 20 February 2012) Vaan and Penelo were not meant to be in the game. Basch was orignally designed to be the main character. Square would not have it because of the Japanese fans who wouldnt want a 35 year old man character. which is ironic since Solid Snake is popular in Japan. why not Basch? either way the team admitted they wernt happy with the story conflicts that arose from work with the Playonline team. and the result is this game, which is not the masterpiece it couldve been. the message of Hiroshima and Nagaski is preserved however. but it couldve been the greatest RPG of all time... hopefully with the dissappointment of the FNC, Sqaure will realise what they almost had with this game, and have the Tactics team at the vanguard of FF15's development. | |
| miqdadi (on 11 January 2012) And yes I agree with U Galvanizer, If only FF-15 could be made by this team and the JRPG maestro Matsuno, FF9 , FF12, Tactics Ogre, Vagrant story & FF Tactics, some of the best games I have ever played, the game sold well for a final game of it's generation, I wish SE remastered this instead of X | |
| miqdadi (on 11 January 2012) I liked this game a lot, so big, fun to play, challenging, a great twist for the series, it stands as my best played FF till date (I've played all) | |
| AceRandum (on 22 December 2011) i bought the game twice, i beat it the first time gave it to a friend and bought it again to keep and keep playing | |
| Galvanizer (on 16 December 2011) Vaan was the players avatar. He's like Link in the Zelda series or a player avatar in FFXI. | |
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