MineCraft

Global Total as of 28th Feb 2015 (units): 0.51m
Platform: PlayStation VitaAlso on: PlayStation 3, Xbox 360, iOS, Android, Microsoft Windows, Xbox One, PlayStation 4
Developer: Mojang Genre: Adventure

Total Units

North America: 0.10m 19.4%
+ Europe: 0.26m 51.7%
+ Rest of the World: 0.15m 28.9%
= Global 0.51m

Release History

TitlePublisherRegionDateDistribution
Minecraft: PlayStation Vita Edition Sony Computer Entertainment AmericaNorth America11th November 2014Retail
Minecraft: PlayStation Vita Edition Sony Computer Entertainment EuropeEurope14th November 2014Retail

Game Overview

MineCraft is a sandbox-building video game originally by created by Swedish creator Markus "Notch" Persson and now by his company, Mojang. The game was originally released on May 17th 2009 on Microsoft Windows as a development alpha version but has since been ported to OSX, iOS, AndroidXbox 360, Xbox One, the PlayStation 3, and the PlayStation 4.

The creative and building aspects of Minecraft allow players to build constructions out of textured cubes in a 3D procedurally generated world. Other activities in the game include exploration, gathering resources, crafting, and combat. Gameplay in its commercial release has three principal modes: survival, which requires players to acquire resources and maintain their health and hunger; and creative, where players have an unlimited supply of resources, the ability to fly, and no health or hunger.

http://gamewise.co/games/24351/Minecraft

Comments

Kresnik (on 07 February 2015)
Japanese retail version coming in March.
Should do alright.
GdaTyler (on 04 February 2015)
Holy shet, it reached half a million
already. :O
Kerotan (on 08 January 2015)
averaging over 50k sales a week since
release. with digital sales this won't
be far off a million in a month or two.
Some titles are just suited to any
platform. Pennies compared to its sales
elsewhere but still profitable and def
worth porting.
Kerotan (on 08 January 2015)
averaging over 50k sales a week since
release. with digital sales this won't
be far off a million in a month or two.
Some titles are just suited to any
platform. Pennies compared to its sales
elsewhere but still profitable and def
worth porting.
fluky-nintendy (on 03 January 2015)
You little beast!
View all