VGChartz Pro

Doom 3

Global Total as of 12th May 2012 (units): 1.07m
Platform: Personal ComputerAlso on: Xbox
Developer: Vicarious Visions Genre: Shooter

Total Units

North America: 1.06m 99.7%
+ Europe: 0.00m 0.3%
+ Rest of the World: 0.00m 0.0%
= Global 1.07m

Release History

BoxartTitlePublisherRegionDateDistribution
Doom 3 ActivisionNorth America03rd August 2004Retail
NoneDoom 3 CyberFrontJapan12th August 2004Retail
Doom 3 ActivisionEurope13th August 2004Retail

People

PersonRole
Adam HartsfieldQA Team
Adrian CarmackArtists
Adrian CarmackArtist
Alan KimballProgrammer
Andre SogliuzzoAdditional Voices
Andy ChangArtists
Andy ChangArtist
Andy ChanleyVoice Actor: Campbell
Andy ChanleyBertruger
Andy LomersonArtist
Anthony AguinaldoQA Team
Anthony LuInstaller Programmer
Ben RoghaniProgrammer
Bill HarperAdditional Voices
Bret DunhamLead Designer
Brian HarrisAdditional Thanks
Brian OsmanProgrammer
Brian SpaythQA Team
Cam ClarkeVoice Actor: IPN Newscaster
Caryn LawOnline Evangelist
Charles DennisVoice Actor: Swann
Charles DennisSwann
Chris KeimQA Team
Chris McEvoyProgrammer
Chris VrennaTheme for DOOM 3 Produced By
Chris VrennaAdditional In-Game Sounds
Christian AntkowSound Design
Christian AntkowMappers
Clint WalshTheme for DOOM 3 Composed by
Craig BennettQA Team
D. Wade CloudAdditional Thanks
DanetracksAdditional Sound Effects Design
Daran NorrisAdditional Voices
Dave CalvinLead Programmer
Dave Garcia-GomezQA Team
David KayeAdditional Voices
David PokressDirector of Marketing
Dee BakerAdditional Voices
Donna JacksonOffice Manager and id Mom
Donovan EberlingQA Team
Doug AveryAssociate Producer
Dusty WelchVP of Marketing
Ed LimaSound Design
Edward YinAdditional Voices
Eric CarasziProgrammer
Eric WebbDevelopment Assistant/Animator
Evan ButtonQA Team
Fred NilssonAnimation
Fredrick NilssonArist/Animator
Fredrik NilssonAnimator
friends for support.Additional Thanks
Gaeme DevineAdditional Programming
Glenn VistanteQA Senior Project Lead
Graeme DevineProgrammers
Grant AlbrechtVideo Logs/Additional VO
Greg MedoffProgrammer
Grey DelisieComputer Voice/Additional VO
Hamagami/CarrolPackaging Design
Henry VillanuevaQA Team
id's familyAdditional Thanks
Ignited Minds LLCManual Design & Layout
Indra YeeQA Team
James HouskaAnimator
James ParkQA Team
Jan Paul van WaverenProgrammers
Jan Paul van WaverenProgrammer
Jason BentleyDesigner
Jason HarlowArtist
Jason KimAssociate Producer
Jason LevineQA Team
Jason WongQA Team
Jay GordonAdditional Voices
Jef SedivyQA Team
Jeff GrantQA Team
Jeff MoxleyQA Team
Jerry KeehanDesigner
Jim DoseProgrammers
Jim DoseProgrammer
Jim MeskimenAdditional Voices
Jim SummersQA Team
Jim WardAdditional Voices
John CarmackTechnical Director
John CarmackProgrammers
Jonas AndersonQA Team
Jonathan MosesSenior Producer
Jonathan WrightProgrammer
Jonathon HerrmanArtist
Jose OrnelasQA Team
Jr. Pat HookAdditional Thanks
Kathy VrabeckPresident
Keith FergusonAdditional Voices
Kekoa Lee-CreelProduction Coordinator
Kenneth ScottArtists
Kenneth ScottLead Artist
Keone YoungAdditional Voices
Kevin CloudArtists
Kevin CloudArtist
Kevin DoblerAdditional Thanks
Kim CarrascoQA Team
Kirt LemonsProject Manager
Levere RossQA Team
Mal BlackwellDesigner
Mal BlackwellMappers
Marc JanasArtist
Margaret TangVoice Casting/Direction
Margaret TangVoice Director
Marilena RixfordQA Manager
Mark FryAdditional Thanks
Mark LamiaVP North American Studios
Marty StrattonPublic Relations
Marty StrattonDir. Business Development
Matt HooperMappers
Matt HooperDesigner
Matt McClureQA Senior Project Lead
Matt McloskeyProgrammer
Matt MortonAdditional Voices
Matt NelsonQA Project Lead
Matthew BealProduction Coordinator
Matthew J. CostelloAdditional Story and Dialog
Michael BellAdditional Voices
Michael BukowskiProgrammer
Michael DeMartiQA Team
Michael GoughAdditional Voices
Michael GraebDesigner
Michael HarrisQA Team
Michael KocelQA Team
Mike CookQA Team
Mike SalwetQA Team
Mike WalkerQA Team
Nate BlaisdellDesigner
Neil BarizoQA Team
Neil RossVoices
Neil RossVoice Actor: Sarge
Nick JamesonAdditional Voices
Pat DuffyMedia Artist
Patrick ThomasArtist
Pedro AguilarQA Team
Phil JaggerDesigner
Phil La MarrAdditional Voices
Phil ProctorAdditional Voices
Philip ClarkeSarge Additional VO
Philip L. ClarkeVoice Actor: Betruger
Rik SchafferVO Engineer/Editing/Monster FX
Rob CaminosDesigner
Rob PaulsenVoice Actor: Research Director Larry Bullman
Rob PaulsenAdditional Voices
Robert A. DuffyLead Programmer
Robert A. DuffyProgrammer
Robert DuffyProgrammers
Robert LeeQA Team
Robin Atkin DownesAdditional Voices
Robin Atkins DownesVoice Actor: Dr. Richard Davies/Henry Nelson/Richard Price
Ryan FordQA Team
Ryan RuffQA Team
Ryun YuAdditional Voices
Scott KieferQA Team
Sean BerrettQA Team
Sean MurpheyLead Artist
Seneca MenardArtists
Seneca MenardArtist
Seth BeliberQA Team
Six Foot StudiosUAC Promotional Videos
Soukha PhimpasoukQA Team
Splash DamageAdditional Multiplayer Design
Steve HolmesProduction Coordinator
Steve RescoeMappers
Steve RescoeDesigner
Steven Jay BlumVoice Actor: K. Miller, additional voices
Tabitha HayesBrand Manager
Tamsin LucasLocalization Manger-PC Group
Thomas MillerArtist
Tim VanlawQA Team
Tim WillitsMappers
Tim WillitsLead Designer
Timothee BessetProgrammer
Timothy HigginsArtist
Todd HellsheadCEO
Todd HollensheadChief Executive Officer
Trevor PageQA Team
Victor DurlingQA Team
Vince FennelQA Team
Vincent SinatraQA Team
Wally WingertAdditional Voices
Wendy ZaasAdditional Thanks
Womb MusicVoice Recording and Production

Comments

Zkuq (on 23 August 2011)
I finally completed this game... And I loved it. At first I played in a very careful manner and it wasn't very fun. Then, however, after a rather long break from the game, I started playing in a more relaxed manner and that where this game really shines. I haven't had this much fun with a shooter since... Well, I don't even remember. If I had to guess, it would either be Wolfenstein: Enemy Territory or the original Wolfenstein and Doom games :P
yahoocom1984 (on 21 May 2011)
This game sold 4 million copies
FaRmLaNd (on 16 April 2010)
Loved this game to death.

Its sold more then 2.23 million I believe.
Shinlock (on 08 March 2009)
I enjoyed this game. if the Alpha labs were shorter and Hell was longer then it would of been close to perfect (oh a better final boss fight too :p).

Graphically it was ahead of its time, even today not many games do full dynamic lighting.
_mevildan (on 28 October 2008)
One of my favourite games in 2004. Just beauitful graphics and sound. Gameplay was simple, true, but i was too busy drooling to be bored. HL2 didn't blow me away graphically. Weird poppy lighting system. Ropey characters. Doom had a cool Cg movie look. Just my opinion.
blunty51 (on 15 October 2008)
HL2 much better. Great milestone for graphics tho
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