VGChartz Pro

Diablo II

Global Total as of 12th May 2012 (units): 2.79m
Platform: Personal Computer
Developer: Blizzard North Genre: Role-Playing

Total Units

North America: 2.78m 99.5%
+ Europe: 0.01m 0.5%
+ Rest of the World: 0.00m 0.0%
= Global 2.79m

Release History

BoxartTitlePublisherRegionDateDistribution
Diablo II Blizzard EntertainmentNorth America29th June 2000Retail
Diablo II Havas InteractiveEurope30th June 2000Retail

People

PersonRole
Adrian LuffTechnical Strike Team
Adrian LuffBattle.net and Realm Network Engineer
Alan AckermanBackground Artists
Alex MunnBackground Artists
Allen AdhamStrike Team
Andrea PessinoAdditional Orchestration
Anthony RiveroCharacter Artists
Ben BoosBackground Artists
Ben HaasCharacter Artists
Bernie WilkensVoice Acting (Hratli)
Bill RoperVoice Acting (Hadriel)
Bill RoperVoice Acting (Diablo)
Bill RoperStrike Team
Bill RoperSenior Producer
Bill RoperPresident's Special Strike Team
Bill RoperVoice Casting
Bob SteeleCharacter Artists
Bob VieiraStory and Dialog
Brain FitzgeraldMacintosh Programming
Brain FitzgeraldProgramming
Brain GeorgeVoice Acting (Alkor)
Brain GeorgeVoice Acting (Gheed)
Brain GeorgeVoice Acting (Drognan)
Brett WoodMacintosh Programming
Brian FitzgeraldPresident's Special Strike Team
Carl ChimesBattle.net & Realm Programming
Carl ChimesTechnical Strike Team
Carl ChimesPresident's Special Strike Team
Carrie GordonVoice Acting (Natalya)
Castulo GuerraVoice Acting (Geglash)
Charlotte GrantProduction Assistant
Cheeming BoeyCharacter Artists
Chris MetzenStory Concept and Script Editor
Chris MetzenCinematic Script Writers
Chris MetzenVoice Direction
Chris MetzenVoice Casting
Chris MillarIrvine Play-Balance Team
Chris RootCharacter Artists
Chris SigatyStrike Team
Dave BrevikProject and Design Leads
Dave HaleIrvine Play-Balance Team
Dave LawrenceMacintosh Programming
David GlennBackground Artists
David Jean ThomasVoice Acting (Barbarian)
Deam BristowVoice Acting (Meshif)
Dean E. FrockVoice Casting Agents
Dean ShipleyIrvine Play-Balance Team
Derek McAuleyLevel Design
Divo PalinkasProgrammers
Donald Paul PemrickVoice Casting Agents
Doron GartnerProgrammers
Doug McCrearyProgrammers
Ed TrottaCimematic Voice Acting (Tyreal)
Ed TrottaVoice Acting (Tyrael)
Ed TrottaVoice Acting (Izual)
Eric DoddsStrike Team
Eric DoddsIrvine Play-Balance Team
Eric SextonAdditional Game Design
Eric SextonCharacter Artists
Erich SchaeferProject and Design Leads
Evan CarrollCharacter Artists
Eve BrentVoice Acting (Akara)
Frank GilsonPresident's Special Strike Team
Frank GorshinVoice Acting (Lysander)
Frank GorshinCimematic Voice Acting (Marius)
Fredrick BloggsVoice Acting (Ormus)
Fredrick VaughtBackground Artists
Geoff FraizerIrvine Play-Balance Team
Geoff FraizerStrike Team
Glenn StaffordCinematic Sound Design
Glenn StaffordCinematic Music
Glynnis TalkenVoice Acting (Kashya)
Grant WilsonLevel Design
Harley HugginsCinematic Script Writers
Harley HugginsCinematic Artists/Animators
Harley HugginsCinematic Animation Supervisor
Ian WelkeStrike Team
Isaac MatarassoTechnical Strike Team
James HarperCimematic Voice Acting (Tal Rasha)
James HarperVoice Acting (Griez)
James HarperCimematic Voice Acting (The Wanderer)
Jason HayesCinematic Music
Jason HayesVoice Editing
Jason HayesVoice Direction
Jason HayesVoice Casting
Jason HayesCinematic Sound Design
Jason RegierProgrammers
Jay HathawayCinematic Artists/Animators
Jeff ChamberlainCinematic Artists/Animators
Jennnifer SmitheeVoice Acting (Asheara)
Jeremy SmithIrvine Play-Balance Team
Jesse McReynoldsProgrammers
Jessica StrausVoice Acting (Amazon)
Jim KilleenVoice Acting (Jerhyn)
Joe MorrisseyNetwork Administration and Technical Services
Joeyray HallCinematic Script Writers
Joeyray HallCinematic Editor
John BurnettCinematic Technical Artists
John BurnettCinematic Artists/Animators
John ChalfantCinematic Artists/Animators
John KubascoCharacter Artists
John StilesMacintosh Programming
Jon MorinProgrammers
Jonathan StoneProgrammers
Jonathan StoneSound Design
Joseph LawrenceAdditional Sound Effects
Karin ColenzoProduction Manager
Kelly JohnsonCharacter Artists
Kenneth WilliamsProducer
Kevin BeardsleeIrvine Play-Balance Team
Kris RenkewitzCharacter Artists
Kurt BeaverStory and Dialog
Lani MinellaVoice Acting (Blood Raven)
Lani MinellaVoice Acting (Andariel)
Larry B. ScottVoice Acting (Paladin)
Liana YoungVoice Acting (Sorceress)
Marc TattersallBackground Artists
Mark KernTechnical Strike Team
Mark KernStrike Team
Mark KernProducer
Mark SkeltonCinematic Artists/Animators
Mark SutherlandBackground Artists
Martita PalmerVoice Acting (Fara)
Matt HouseholderSenior Producer
Matt HouseholderCinematic Strike Team
Matt HouseholderVoice Casting
Matt HouseholderStory and Dialog
Matt SamiaCinematic Script Writers
Matt SamiaCinematic Director
Matt SamiaCinematic Artists/Animators
Matt UelmenMusic
Matt UelmenSound Design
Matthew MeadCinematic Artists/Animators
Max SchaeferProject and Design Leads
Michael DashowCharacter Artists
Michael GoughVoice Acting (Cain)
Michael HuangTechnical Producer
Michael McConnohieVoice Acting (Necromancer)
Michael McConnohieVoice Acting (Warriv)
Michio OkamuraCharacter Artists
Mike HeibergIrvine Play-Balance Team
Mike MorhaimeStrike Team
Mike MorhaimeExecutive Producer
Mike MorhaimeTechnical Strike Team
Mike O'BrienTechnical Strike Team
Mike O'BrienBattle.net & Realm Programming
Mike ScandizzoProgrammers
Mike ScandizzoBattle.net & Realm Programming
Milton JamesCimematic Voice Acting (Baal)
Nick CarpenterCinematic Artists/Animators
Nick CarpenterCimenatic Design Lead
Nina MintonVoice Acting (Flavie)
Pat WyattTechnical Strike Team
Pat WyattBattle.net & Realm Programming
Patrick ThomasCinematic Artists/Animators
Patrick TougasCharacter Artists
Paul EidingVoice Acting (Mephisto)
Paul EidingCimematic Voice Acting (Mephisto)
Paul EidingVoice Acting (Narrator)
Paul HormisCinematic Technical Artists
Paul HormisCinematic Artists/Animators
Paul LimonCinematic Script Writers
Paul LimonCinematic Artists/Animators
Pete BrevikProgrammers
Pete KemmerProgrammers
Peter HuProgrammers
Peter HuBattle.net & Realm Programming
Peter UnderwoodMacintosh Graphic Design
Phil ShenkStory and Dialog
Phil ShenkLead Character Artist
Phil ShenkCinematic Strike Team
Rich SeitzVoice Recording Engineer
Rick BriarVoice Casting Agents
Rick SeisLead Programmer
Rob BridenbeckerTechnical Strike Team
Rob PardoStrike Team
Roz WittVoice Acting (Atma)
Scott AbeytaCinematic Producer
Scott AbeytaCinematic Artists/Animators
Scott MercerIrvine Play-Balance Team
Scott PetersenSound Design
Scott PetersenCinematic Strike Team
Scott PetersenVoice Editing
Shane DabiriIrvine Play-Balance Team
Stefan ScandizzoLevel Design
Steven WooProgrammers
Stieg HedlundVoice Casting
Stieg HedlundStory and Dialog
Stieg HedlundDesign
Stieg HedlundCinematic Strike Team
Tami DonnerCinematic Sound Design
Tami DonnerVoice Editing
Ted BissonProgrammers
Ted ParkStrike Team
Ted ParkMacintosh Graphic Design
Ted ParkIrvine Play-Balance Team
Tharyn ValavanisCinematic Technical Artists
Tharyn ValavanisCinematic Artists/Animators
Tiffany HayesVoice Acting (Charsi)
Tom KeeganVoice Casting
Tony PopeVoice Acting (Elzix)
Tony PopeVoice Acting (Guard)
Tony TribelliMacintosh Programming
Tracy BushCinematic Sound Design
Tyler ThompsonProgrammers
Victor CrewsCinematic Sound Design

Comments

feng5430225 (on 20 July 2011)
Diablo is an action role-playing game franchise owned and produced by Blizzard Entertainment. As of 28 June 2008, the series has sold over 18.5 million copies worldwide
GranTurismoHelperMax (on 18 June 2009)
Woot. Can't wait for patch 1.13 and Imight switch back to playing xpac. I play classic now and have a decent 88 sorc.
sethnintendo (on 15 April 2009)
@Montana, I had a decent lvl 93 Light Trap Assassin character for awhile. I had bunch of the +1 to trap charms and the torch. I would caste the improve run speed and just throw up lightning traps and explosive traps. It got a little old after awhile. Those explosive traps are pretty damn good though during Baal runs once one enemy drops then pretty much all of them start to drop like dominoes. Although Necros could just use corpse explosions but usually didn't see too many of them around (or if they were around not many would use corpse explosion)
GOONYDUDE (on 09 January 2009)
This and Dota are the most addicting games I have ever played.
Aidman (on 03 July 2008)
I answer myself YES DIABLO III is here and the Game Play both Barbarian and Mage-Doctor blow me out ahhh what the Hell my fave class will have the Paladin of course waht Blizzard is hidin' is very huge !!! can wait to play it to show my level to everyone !
Aidman (on 08 April 2008)
Diablo III, when when when ??? Tyrael the Archangel what did you done ? you ve stopped one of the biggest PC franchise.
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