Killzone: Shadow Fall

Global Total as of 13th May 2017 (units): 2.69m
Platform: PlayStation 4
Developer: Guerrilla Games Genre: Shooter

USA First Ten Weeks (Units)

Week EndingWeekWeeklyChangeTotal
16th November 20131220,577N/A220,577
23rd November 2013230,413-86.2%250,990
30th November 2013326,836-11.8%277,826
07th December 2013414,699-45.2%292,525
14th December 2013524,62067.5%317,145
21st December 2013644,24879.7%361,393
28th December 2013732,482-26.6%393,875
04th January 2014812,108-62.7%405,983
11th January 2014910,382-14.3%416,365
18th January 2014108,525-17.9%424,890

USA Annual Summary (Units)

YearYearlyChangeTotal
2013405,983N/A405,983
2014327,770-19.3%733,753
201576,984-76.5%810,737
20169,925-87.1%820,662

Comments

WagnerPaiva (on 14 April 2017)
Not bad, but Killzone 2 multiplayer was
legendary
xboxonefan (on 16 March 2017)
horzion zero dawn has passed this now
according to sony
Mentore (on 26 January 2017)
Bloodborne has probably outsold this
game by now.
Mr Puggsly (on 24 February 2016)
Just completed this game. Now this is a
game that oozes with potential but is
somehow an overall mediocre game. I like
that some levels have exploration and
sometimes allow for different play
styles. Its refreshing compared to some
linear gallery shooters. But after about
four levels, the games gets bad. Lots of
trial and error along with repetitive
objectives. There are also numerous
areas with waves of enemies just to pad
out the length. People mock CoD games
for being short, but this is an why
short games aren't inherently
bad.

This game goes from from being
genuinely enjoyable for a few levels to
a slog. I now understand the negative
reception this game received. It gave me
a an appreciation for PS3 Killzone
games, those now seem great in
comparison.
asqarkabab (on 11 July 2015)
Good but not as good as kz2 and 3
View all