Killzone: Shadow Fall

Global Total as of 19th Jul 2014 (units): 1.81m
Platform: PlayStation 4
Developer: Guerrilla Games Genre: Action

Global First Ten Weeks (Units)

Week EndingWeekWeeklyChangeTotal
16th November 20131253,537N/A253,537
23rd November 2013234,957-86.2%288,494
30th November 20133355,867918.0%644,361
07th December 20134125,343-64.8%769,704
14th December 20135113,139-9.7%882,843
21st December 20136177,83257.2%1,060,675
28th December 2013795,726-46.2%1,156,401
04th January 2014835,703-62.7%1,192,104
11th January 2014940,83614.4%1,232,940
18th January 20141035,961-11.9%1,268,901

Global Annual Summary (Units)

YearYearlyChangeTotal
20131,192,104N/A1,192,104
2014617,325-48.2%1,809,429

Comments

iceland (on 21 July 2014)
@WagnerPaiva

Was talking about the
earlier predictions of 4-5 million, not
really sure what this has to do with
Halo, but since you brought it up ...
IMO Killzone isn't even close. Halo is
the full package, amazing campaign,
competitive multiplayer, forge... the
game has endless replayability plus the
whole fileshare/theater systems makes
for a robust experience you still can't
get elsewhere. If you disagree with me
cool, we all have our opinions. I'm
glad you enjoy Killzone and it sold
pretty well.
Raziel123 (on 21 July 2014)
@WagnerPaiva agreed ^^
WagnerPaiva (on 18 July 2014)
Come on now Iceland, stop this =/ Also,
this game is very cool, I loved it. And
for my taste, this is light years better
than Halo.
iceland (on 20 June 2014)
I don't really understand Killzone fans
lol, good sales considering the
franchise though.
Raziel123 (on 08 June 2014)
but i'm able to play it just fine ^^ in
fact just got the platinum trophy today
View all