Killzone: Shadow Fall

Global Total as of 15th Apr 2017 (units): 2.69m
Platform: PlayStation 4
Developer: Guerrilla Games Genre: Shooter

Global First Ten Weeks (Units)

Week EndingWeekWeeklyChangeTotal
16th November 20130253,537N/AN/A
23rd November 2013240,759-83.9%40,759
30th November 20133365,674797.2%406,433
07th December 20134129,712-64.5%536,145
14th December 20135119,061-8.2%655,206
21st December 20136203,05770.5%858,263
28th December 20137109,640-46.0%967,903
04th January 2014840,893-62.7%1,008,796
11th January 2014946,63814.0%1,055,434
18th January 20141041,045-12.0%1,096,479

Global Annual Summary (Units)

YearYearlyChangeTotal
20131,262,333N/A1,262,333
20141,014,668-19.6%2,277,001
2015280,981-72.3%2,557,982
2016132,471-52.9%2,690,453
20171,220-99.1%2,691,673

Comments

WagnerPaiva (on 14 April 2017)
Not bad, but Killzone 2 multiplayer was
legendary
xboxonefan (on 16 March 2017)
horzion zero dawn has passed this now
according to sony
Mentore (on 26 January 2017)
Bloodborne has probably outsold this
game by now.
Mr Puggsly (on 24 February 2016)
Just completed this game. Now this is a
game that oozes with potential but is
somehow an overall mediocre game. I like
that some levels have exploration and
sometimes allow for different play
styles. Its refreshing compared to some
linear gallery shooters. But after about
four levels, the games gets bad. Lots of
trial and error along with repetitive
objectives. There are also numerous
areas with waves of enemies just to pad
out the length. People mock CoD games
for being short, but this is an why
short games aren't inherently
bad.

This game goes from from being
genuinely enjoyable for a few levels to
a slog. I now understand the negative
reception this game received. It gave me
a an appreciation for PS3 Killzone
games, those now seem great in
comparison.
asqarkabab (on 11 July 2015)
Good but not as good as kz2 and 3
View all