Killzone: Shadow Fall

Global Total as of 30th Sep 2017 (units): 3.02m
Platform: PlayStation 4
Developer: Guerrilla Games Genre: Shooter

Germany First Ten Weeks (Units)

Week EndingWeekWeeklyChangeTotal
30th November 2013135,699N/A35,699
07th December 201325,831-83.7%41,530
14th December 201339,55763.9%51,087
21st December 2013415,20559.1%66,292
28th December 2013511,586-23.8%77,878
04th January 201463,284-71.7%81,162
11th January 201473,4023.6%84,564
18th January 201482,122-37.6%86,686
25th January 201491,035-51.2%87,721
01st February 2014101,031-0.4%88,752

Germany Annual Summary (Units)



WagnerPaiva (on 14 April 2017)
Not bad, but Killzone 2 multiplayer was
xboxonefan (on 16 March 2017)
horzion zero dawn has passed this now
according to sony
Mentore (on 26 January 2017)
Bloodborne has probably outsold this
game by now.
Mr Puggsly (on 24 February 2016)
Just completed this game. Now this is a
game that oozes with potential but is
somehow an overall mediocre game. I like
that some levels have exploration and
sometimes allow for different play
styles. Its refreshing compared to some
linear gallery shooters. But after about
four levels, the games gets bad. Lots of
trial and error along with repetitive
objectives. There are also numerous
areas with waves of enemies just to pad
out the length. People mock CoD games
for being short, but this is an why
short games aren't inherently

This game goes from from being
genuinely enjoyable for a few levels to
a slog. I now understand the negative
reception this game received. It gave me
a an appreciation for PS3 Killzone
games, those now seem great in
asqarkabab (on 11 July 2015)
Good but not as good as kz2 and 3
View all