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Shadow of the Colossus
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Total Units
| North America: | 0.78m | 68.6% |
| + Europe: | 0.03m | 2.8% |
| + Japan: | 0.20m | 17.4% |
| + Rest of the World: | 0.13m | 11.2% |
| = Global | 1.14m |
Release History
| Boxart | Title | Publisher | Region | Date | Distribution |
|---|---|---|---|---|---|
![]() | Shadow of the Colossus | Sony Computer Entertainment | North America | 18th October 2005 | Retail |
![]() | Wanda to Kyozou | Sony Computer Entertainment | Japan | 27th October 2005 | Retail |
![]() | Shadow of the Colossus | Sony Computer Entertainment | Europe | 17th February 2006 | Retail |
Characters
People
| Person | Role |
|---|---|
| Akira Sato | Supervisor |
| Atsuhiko Terada | Field Design |
| Atsuko Fukuyama | Character Animation |
| Daisuke Uchikawa | Character Animation |
| Fumito Ueda | Director |
| Fumito Ueda | Game Design |
| Fumiya Takeno | Supervisor |
| Hajime Sugiyama | Motion System Programming |
| Hironobu Nakano | Effects Design |
| Hitomi Nabatame | Voice of Mono |
| Hitoshi Niwa | Character Design |
| Jinji Horagai | System Programming |
| Jun Tsubuku | Field Collision |
| Junichi Hosono | Planning & Game Script |
| Junichi Umehara | Voice Recording Coordinator |
| Katsuhiko Abe | Field Design |
| Kayoko Sato | Field Design |
| Kazuhiro Nakata | Voice of Dormin (Male) |
| Kazuhiro Numata | Field Design |
| Kazutomo Sasaki | Animal System Programming |
| Keiichi Kitahara | Sound Design |
| Kenji Kaido | Line Producer & Project Manager |
| Kenji Nojima | Voice of Wander |
| Kibi Wakisaka | Field Design |
| Koji Hasegawa | Field Design |
| Kouji Niikura | Sound Design |
| Kow Otani | Music Composer |
| Kyle Shubel | Producer (SCEA Santa Monica) |
| Kyoko Hikami | Voice of Dormin (Female) |
| Makoto Yamaguchi | Planning & Sound Testing |
| Masanobu Tanaka | Character Animation |
| Masanori Kajita | Field Design |
| Masaru | Recording Coordination |
| Masashi Kudo | Planning & Game Script |
| Masatsuka Saeki | Supervisor |
| Masatsuna Chubachi | Voice Recording Engineer |
| Mitsushiro Shimooki | Field Design |
| Nanako Omura | Field Design |
| Nao Higo | Associate Producer (SCEA Santa Monica) |
| Nao Yamasaki | Field Collision |
| Naoki Bando | Voice of Emon |
| Noburo Masuda | Sound Design |
| Rory Little | Character Animation |
| Shinpei Yamaguchi | Sound Manager |
| Shunpei Suzuki | Character Design |
| Sousuke Honda | Character Animation |
| Takashi Izutani | Planning & Game Script |
| Takashi Kawashima | Field Collision |
| Takatoshi Yoda | Voice Recording Director |
| Takeshi Asano | Planning & Camera Testing |
| Takeshi Nakagawa | Script System Programming |
| Takeshi Ochiai | Field Design |
| Takeshi Okazawa | Field Design |
| Takuya Seki | GUI Programming |
| Tatsuhiko Tachibe | Character Animation |
| Teppei Ikeda | Camera Tool Programming |
| Tomikazu Kirita | Supervisor |
| Tomonobu Kikuchi | Music Supervisor |
| Toshihiro Ito | Tools Programming |
| Toshiyuki Yoshida | Recorder and Mixer |
| Tsubasa Ito | Sound Design |
| Tsutomu Fuzawa | Sound Design |
| Yasuhide Kobayashi | Executive Producer |
| Yuji Saito | Recording Producer |
| Yuta Kimura | Effects Design |
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Comments
| postofficebuddy (on 23 December 2011) I never realized until recently that this game is infamous for its numerous hidden glitched areas. | |
| Kyuu (on 16 September 2011) wow nice legs.. I wonder why Europe sales aren't tracked though. | |
| Mordred11 (on 03 September 2011) thats one really nice banner | |
| Mordred11 (on 03 September 2011) :) | |
| MARCUSDJACKSON (on 01 September 2011) ok so who added all those screen shots? | |
| Fufinu (on 28 August 2011) The re-released collection will surpass the originals in sales. | |
| View all | |




