The Last of Us

Global Total as of 23rd Jul 2016 (units): 5.99m
Platform: PlayStation 3Also on: PlayStation 4
Developer: Naughty Dog Genre: Action

Japan First Ten Weeks (Units)

Week EndingWeekWeeklyChangeTotal
22nd June 20131122,349N/A122,349
29th June 2013232,609-73.3%154,958
06th July 2013314,184-56.5%169,142
13th July 201348,977-36.7%178,119
20th July 201356,257-30.3%184,376
27th July 201364,982-20.4%189,358
03rd August 201374,390-11.9%193,748
10th August 201383,702-15.7%197,450
17th August 201394,13511.7%201,585
24th August 2013103,548-14.2%205,133

Japan Annual Summary (Units)

YearYearlyChangeTotal
2013226,941N/A226,941
201430,226-86.7%257,167
201522,250-26.4%279,417
20164,489-79.8%283,906

External Links

Comments

Rob5VGC (on 18 August 2016)
6k left.
Dadrik (on 31 July 2016)
Come on, so close !
Dadrik (on 06 March 2016)
On its way to the 6M Club on PS3, while
the PS4 version will definitely reach
5M.
SlayerRondo (on 02 March 2016)
I will just be content with the fact
that The Last of Us has sold over 10
million between platforms.
VXIII (on 11 January 2016)
While this is a valid point, but
customers get to choose between various
bundles as well. So the game is the
reason why the bundle is selling better
than the other bundles. "cheating"
bundles usually happen in the holidays
seasons when it is the main discounted
bundle for the season with the game
thrown in for free. Happened to
Uncharted 3 and the more recently
AC:Unity on Xbox One.
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