Lair

Global Total as of 12th May 2012 (units): 0.46m
Platform: PlayStation 3
Developer: Factor 5 Genre: Action

Total Units

North America: 0.34m 73.9%
+ Europe: 0.01m 1.8%
+ Japan: 0.08m 17.3%
+ Rest of the World: 0.03m 7.0%
= Global 0.46m

Release History

BoxartTitlePublisherRegionDateDistribution
Lair Sony Computer EntertainmentNorth America30th August 2007Retail
Rise from Lair Sony Computer EntertainmentJapan11th October 2007Retail
Lair Sony Computer EntertainmentEurope23rd November 2007Retail

Characters

Character
Rohn

People

PersonRole
Achim MollerSoftware Engineer
Albert ChenDesigner
Alessandro BrigliaArtist
Alex Mendes da CostaAdditional Software Engineering
Ali TezelAdditonal Animation
Alisha PiccirilloTechnical Artist
Amy ShimanoAdditonal Technical Art
Andrea BlasichArtist
Andrew BosleyAdditional Art
Andrew BrownAssociate Producer
Andrew LangloisDesigner
Andy VellaSoftware Engineer
Anthony ErmioArtist
Anthony RiveroArtist
Ariel AlvarezAdditional Art
Armando LluchLead Animator
Arne LangenbachAdditional Animation - The Light Works
Bastian HoppeArtist
Boey CheemingAdditonal Animation
Boon Kui ChuaArtist
Brett TostiDesign Manager
Brian D. KruegerProducer
Brian O'ConnellAdditional Art
Brian WestAdditional Art
Carl FrytzAdditonal Animation
Carlo MorgantiniSoftware Engineer
Carlos HuanteAdditional Art
Chane Doc HollanderAssociate Producer / Design Consultant
Chanon TheerachitAdditonal Animation
Chris CatesDesigner
Chris HuelsbeckMusic Director
Chris TalbotSoftware Engineer
Christopher CrawfordDesigner
Christopher PetrocchiAdditional Art
Chun Ta LeiArtist
CJ MarkhamCinematic Lead Animator
Cory StraderArtist
Daniel WalshSoftware Engineer
David BurtonTechnical Producer
David CohenTechnical Artist
David Le MerrerArtist
David YeeAdditional Art
Dennis CrowleySoftware Engineer
Derek BradyTechnical Artist
Dirk GregoriusSoftware Engineer
Ed NiblettAnimator
Elie KlimosCinematics Director
Erik TiemensAdditional Art
Florian W. SauerSoftware Engineer
Fred MackAdditional Software Engineering
Gaurav MathurArt Department Director
Gerald LigotAdditional Design
Griffin McClellanAdditional Software Engineering
Hans P. WinoldLead Character Technical Director
Holger SchmidtDirector of Development
I Gede MahendraAnimator
Ian JonesCharacter Technical Director
Ignazio CorraoArtist
Iring FreytagAdditional Animation - The Light Works
James KeiAdditional Art
James ZhangAdditional Art
Jamie UhrmacherDesigner
Jason CourtneyAdditional Art
Jason EthingtonArtist
Jeffrey ArthurAdditional Art
Jens PetersamSoftware Engineer
Jericho GreenArtist
Jerome OpenaAdditional Art
Jesse HeltonSoftware Engineer
Jesse LeeAdditional Art
Jim MooreArtist
Jim WinquistAdditonal Animation
Joe PinneyAdditional Design
Joe SpataroDesigner
Joe WhiteAnimator
John A. HancockSoftware Engineer
John DebneyMusic Composer
John HayesAdditional Art
John WaughSoftware Engineer
Jonali BhattacharyyaAdditonal Animation
Jonathan FarmerArtist
Julian EggebrechtDirector
Kai-Hua LanAdditonal Animation
Karim BiriAnimator
Kemp RemillardAdditional Art
Kiaran RitchieCharacter Technical Director
Konstantin BogomolovAdditional Software Engineering
Kursad KaratasAdditional Art
Kyle BrownDesigner
Lorraine Le BerAdditional Art
Magnus HollmoArtist
Marc WilhelmDesigner
Marco Till BrennerSoftware Engineer
Mario WagnerArtist
Mark McCubbinSoftware Engineer
Mark TeareArtist
Markus BreyerSoftware Engineer
Mars JokelaDesigner
Matthias WorchTechnical Art Director
Myung LeeAdditonal Animation
Naenae SuwankiriArtist
Neal ThibodeauxAnimator
Nicholas BarnesArtist
Nicholas BellAdditional Art
Nils Jonas NorbergAdditional Software Engineering
Ofer KorenTechnical Artist
Ole Goethe RoesstadAnimator
Oleg ZilbermanAdditional Software Engineering
Osman GaniAnimator
Pavel SenyushkinAdditional Software Engineering
Peter KonigAdditional Art
Peter TieryasAdditonal Technical Art
Phattrapun PresleyArtist
Phil HounslowSoftware Engineer
Philip MetschanAdditional Art
Quang TranCharacter Technical Director
Rie MukaiAdditional Art
Rudolf StemberAudio Director
San Jun LeeAdditional Art
Scott SlaterAdditonal Animation
Sean O'KeefeWriter
Seppo HelavaAdditional Design
Shane UshijimaAnimator
Shiew Yeu LohAdditional Art
Sigmund VikAdditional Software Engineering
Stephen AshSoftware Engineer
Stephen HuttonSoftware Engineer
Steve FaitAssociate Producer
Steven HuiArtist
Sylvain DubrofskyDesigner
Thomas EngelDirector of Technology
Tobias J. RichterAdditional Animation - The Light Works
Tommy KrulSoftware Engineer
Tony WongLead Software Engineer
Tracy IrwinAdditonal Technical Art
Wayne LoArt Director
Will StaplesWriter
Yung KaoAdditional Software Engineering

Comments

ithis (on 25 November 2011)
BTW, I tried it pre patch and post patch. Still used the sixaxis post patch and worked fine.
ithis (on 25 November 2011)
Played it, controls worked fine. Enjoyed it. It's great.
coolbeans (on 06 August 2011)
Just played a few levels with analog. Unfortunately, even that extra in the game is tacked on. It requires some impressive finger-work to fly around with left stick while finding objectives in Dragon vision.
Iveyboi (on 25 April 2011)
I am going to pick this up. Heard a patch was released that fixed it.
Doobie_wop (on 23 April 2010)
The game had everything going for it (YOU FLY DRAGONS!!) but I couldn't even pass that first battle because of the six-axis, I should probably try it again with the patch.
oni-link (on 22 April 2010)
Mos Def over tracked this game is such a failure that it literally caused F5 to shut down right after this disaster!!!
View all