![]() |
The Legend of Zelda
|
||||||
Total Units
| North America: | 3.74m | 57.5% |
| + Europe: | 0.93m | 14.4% |
| + Japan: | 1.69m | 26.0% |
| + Rest of the World: | 0.14m | 2.2% |
| = Global | 6.51m |
Release History
| Boxart | Title | Publisher | Region | Date | Distribution |
|---|---|---|---|---|---|
![]() | Zelda no Densetsu 1: The Hyrule Fantasy | Nintendo | Japan | 21st February 1986 | Retail |
![]() | The Legend of Zelda | Nintendo | North America | 22nd August 1987 | Retail |
![]() | The Legend of Zelda | Nintendo | Europe | 15th November 1987 | Retail |
People
| Person | Role |
|---|---|
| Eiji Anouma | Producer |
| Hiroshi Yamauchi | Executive Producer |
| Kazuaki Morita | Main Programmer |
| Koji Kondo | Sound Composer |
| Satoru Iwata | Director |
| Shigeru Miyamoto | Producer |
| Shigeru Miyamoto | Graphic Designer |
| Shigeru Miyamoto | Director |
| Takashi Tezuka | Director |
| Takashi Tezuka | Graphic Designer |
| Ten Ten | Director |
| Ten Ten | Designer |
| Toshihiko Nakago | Main Programmer |
| Yasunari Nishida | Main Programmer |
Similar Games
- Zelda II: The Adventure of Link (4.38m)
- Metroid (2.73m)
- Kieta Princess (FDS) (0.00m)
- King's Quest V (0.00m)
- Koneko Monogatari: The Adventures of Chatran (FDS) (0.00m)
- Linus Spacehead's Cosmic Crusade (0.00m)
- Maison Ikkoku: Omoi no Photograph (0.00m)
- Maniac Mansion (0.00m)
- Metal Slader Glory (0.00m)
- Metroid (FDS) (0.00m)
- Osomatsu-kun: Back to Zami no Deppa (0.00m)
- Pinball Quest (0.00m)
- Akira (0.00m)
- Portopia Renzoku Satsujin Jiken (0.00m)
- Ankoku Shinwa: Yamato Takeru Densetsu (0.00m)
- Portpia Renzoku Satsujin Jiken (0.00m)
- Conquest of the Crystal Palace (0.00m)
- Prince of Persia (0.00m)
- Cool World (0.00m)
- Princess Tomato in the Salad Kingdom (0.00m)
Comments
| DanneSandin (on 24 January 2012) Awesomeness in a box! | |
| oliist (on 21 February 2011) Happy 25th Anniversary! | |
| quigontcb (on 31 October 2010) Such fond memories of tis game. I wish I could know the number of times I played through this game when I was younger. | |
| Imphamis (on 08 February 2010) First game...............and it started my personal greatest franchise of all time. | |
| Sky Render (on 21 August 2009) Jeremy Parish made an interesting point about this game on his site recently: it's essentially the equivalent of one of the original text adventure titles (like Zork), but with a graphical interface instead of a text parser. And he's right, too: in those games, your progress was more determined by how much you could explore and how much you had gathered, with new acquisitions opening up new possibilities all the time. To distill the essence of the original adventure game model so perfectly into a graphical adventure is both rare and remarkable. | |
| r4in (on 20 July 2009) This is still my most favorite game of all time. I bought the very last copy ever sold at a Toys R Us (first game I ever bought myself). To this day I hope that they make another Zelda game that had the "figure it out yourself" feel that this one had. There weren't people telling you where to go next. You had a world to explore and the rest what up to you. See what you find and see where it takes you. I miss that and hope they do it again. 999/10. =) | |
| View all | |





