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The Legend of Zelda: Phantom Hourglass
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Total Units
| North America: | 1.79m | 36.3% |
| + Europe: | 1.72m | 35.0% |
| + Japan: | 0.95m | 19.3% |
| + Rest of the World: | 0.47m | 9.4% |
| = Global | 4.92m |
Release History
| Boxart | Title | Publisher | Region | Date | Distribution |
|---|---|---|---|---|---|
![]() | Zelda no Densetsu: Mugen no Sunadokei | Nintendo | Japan | 24th June 2007 | Retail |
![]() | The Legend of Zelda: Phantom Hourglass | Nintendo | North America | 02nd October 2007 | Retail |
![]() | The Legend of Zelda: Phantom Hourglass | Nintendo | Europe | 20th October 2007 | Retail |
People
| Person | Role |
|---|---|
| Atsushi Yamazaki | NPC Programming |
| Daiki Iwamoto | Director |
| Eiji Aonuma | Producer |
| Eiji Mukao | Map/Object Design |
| Eiji Nishikawa | Player Programming |
| Hajime Takahashi | Planning |
| Hanako Hisada | Map/Object Design |
| Hidemaro Fujibayashi | Assistant Director |
| Hikari Tachibana | Voice |
| Hirohito Shinoda | Enemy Design |
| Kaori Mizuhashi | Voice (Ciela) |
| Kaori Mizuhashi | Voice |
| Keigo Nakanishi | Ship Programming |
| Keizo Kato | Progress Management |
| Kenta Nagata | Music |
| Koji Kondo | Composer |
| Koji Takahashi | Enemy Design |
| Masaaki Ishikawa | NPC Design |
| Masahiro Nitta | Player Programming |
| Michiho Hayashi | Design lead/Player Design |
| Motoaki Fukuda | Effects Design |
| Naoki Mori | Cinema Scene Director |
| Naonori Ohnishi | UI System Programming |
| Sachi Matsumoto | Voice |
| Sanae Susaki | Sound Effects |
| Satoru Iwata | Executive Producer |
| Sayaka Yano | Effects Design |
| Shigeru Miyamoto | Executive Producer |
| Shiro Mouri | Programming Lead |
| Takashi Tezuka | Producer |
| Takeshi Koike | Map/Object Design |
| Tomomi Marunami | NPC Design |
| Toru Asakawa | Sound Effects |
| Toru Minegishi | Music |
| Toshinori Kawal | Enemy Programming |
| Yasushi Ebisawa | Enemy Programming |
| Yohei Fujino | Map/Object Programming |
| Yoshitaka Takesita | NPC Programming |
| Yukari Suzuki | Wireless Programming |
| Yuri Adachi | Paper Cut-Out Illustrations |
| Yutaka Hiramuki | Planning |
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Comments
| Salnax (on 20 January 2012) @fedfed The European cover art was better? | |
| Salnax (on 20 December 2011) It has a chance to reach the magic number. | |
| atma998 (on 02 October 2011) 4.84M...will probably reach 5M before it stops selling. | |
| fedfed (on 06 September 2011) i wonder why it osld more in EU than US | |
| kopstudent89 (on 21 June 2011) Amazing game indeed. I'm addicted to it right now! | |
| --OkeyDokey-- (on 05 November 2010) Wow, it actually sold best in EMEAA! | |
| View all | |
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