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Sonic Generations
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Total Units
| North America: | 0.26m | 58.6% |
| + Europe: | 0.14m | 30.3% |
| + Japan: | 0.01m | 3.0% |
| + Rest of the World: | 0.04m | 8.2% |
| = Global | 0.45m |
Release History
| Boxart | Title | Publisher | Region | Date | Distribution |
|---|---|---|---|---|---|
![]() | Sonic Generations | Sega | North America | 22nd November 2011 | Retail |
| None | Sonic Generations | Sega | Europe | 25th November 2011 | Retail |
![]() | Sonic Generations: Ao no Bouken | Sega | Japan | 01st December 2011 | Retail |
Characters
People
| Person | Role |
|---|---|
| Chie Yagita | Stage Artist |
| Cindy Robinson | Voice: Amy Rose |
| Cindy Robinson | English Voice: Amy Rose |
| Colleen O'Shaughnessey | English Voice: Charmy Bee |
| Daisuke Shimizu | Game Designer |
| Haruhiko Kashiwazaki | Game Designer |
| Hideki Yano | Lead SFX Artist |
| Hiroki Tokunaga | Gameplay Programmer |
| Hiromasa Yoshida | Character Animator |
| Hitomi Nagao | Character Artist |
| Kanano Yamaguchi | Game Designer |
| Karen Strassman | English Voice: Rouge the Bat |
| Kate Higgins | Voice: Miles "Tails" Prower, Classic Tails |
| Kate Higgins | English Voice: Miles "Tails" Prower |
| Katsuyuki Shigihara | Game Designer |
| Kazunoro Yomoda | Stage Artist |
| Keihan Fujii | Stage Artist |
| Keiji Takeda | Stage Artist |
| Keith Silverstein | English Voice: Vector the Crocodile |
| Kenji Odakura | Cutscene Artist |
| Kentaro Niina | Lead Character Animator |
| Kirk Thorton | Voice: Shadow |
| Ko Ishitoya | Character Animator |
| Machiko Koizumi | Stage Artist |
| Mamoru Ohta | Cutscene Artist |
| Masao Tsunoda | Character Artist |
| Masashi Fukumitsu | Character Animator |
| Mashiro Ukai | Gameplay Programmer |
| Michael B. Pollock | English Voice: Doctor Eggman |
| Naohiro Tsuchiya | Stage Artist |
| Naoko Iruke | Stage Artist |
| Naoko Shimura | Gameplay Programmer |
| Roger Craig Smith | Voice: Sonic |
| Roger Craig Smith | English Voice: Sonic the Hedgehog |
| Ryohei Yanase | Character Artist |
| Ryoichi Yamagishi | Stage Artist |
| Shinkichi Tanahashi | Lead Character Artist |
| Sho Ohhira | Gameplay Programmer |
| Shoko Kambe | U.I Artist |
| Soichi Miyachi | Gameplay Programmer |
| Syunsuke Kato | Stage Artist |
| Takahiro Nagata | System Programmer |
| Takamasa Usui | Game Designer |
| Takateru Ohyama | Gameplay Programmer |
| Takeshi Yoshikawa | Stage Artist |
| Tamotsu Kushibe | Lead Cutscene Artist |
| Troy Baker | English Voice: Espio the Chameleon |
| Utako Yoshino | Game Designer |
| Yasushi Ogino | Cutscene Artist |
| Yohei Yamashita | Gameplay Programmer |
| Yoshinari Amaike | Character Artist |
| Yoshinobu Uba | Lead Game Designer |
| Youko Amemiya | Stage Artist |
| Yuji Yamaga | Lead Stage Artist |
| Yuko Furumoto | Stage Artist |
| Yusuke Ikeda | Lead U.I Artist |
| Yusuke Kashiwagi | Technical Artist |
| Yuuichi Okazaki | System Programmer |
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Comments
| Nem (on 23 April 2012) I got this game 3 days ago and played through the main story mode. In my opinion it is vastly superior to the 360 version of the game (plagued by responsiveness issues and the same terrible 3D version of Sonic gameplay). The package is more consistant and good from beggining to finish. Its only problem is indeed beeing too short. The first acts of the first 3 levels are indeed remakes of the originals, but that makes them so much more sweet and nostalgic to play. If you like classic 2D gameplay Sonic, this one is the way to go. | |
| Smeags (on 27 March 2012) I was actually expecting something much worse than I played. Yeah it's a short game, but what's there is good fun (I quite enjoyed the replica stages... which proves once again that Classic Sonic > Modern Sonic :P). I recommend it. | |
| Ronster316 (on 10 March 2012) Having played the cosole version and given it a 9.8, i have to be honest and say that the portable version is vastly inferior, way too short, i mean green hill zone as classic sonic is an exact replice of the megadrive version, in other words the level is over in 35 seconds, still a good game, but beaten badly by its console counterpart. | |
| Metroid33slayer (on 13 January 2012) Why is Sonic loathed so much in his homeland? all Sonic games have diabolical sales in Japan. | |
| Arfen (on 08 January 2012) GAME stores has a bundle with this game and it is selling pretty good | |
| acdcste (on 03 January 2012) I agree. The sales for US and Europe might push this to a million. A bit like US sales seem to be doing with Star Fox 3DS | |
| View all | |




