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Cruisin USA (Nintendo 64) - Overview
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Review Scores

Ratings

 

Developer

Midway Games

Genre

Racing

Other Versions

VC

Release Dates

12/03/96 Nintendo
(Add Date)
04/12/98 Nintendo

Community Stats

Owners: 85
Tracked: 0
Wishlist: 2
Now Playing: 0

Summary

 

Cruis'n USA, along with Killer Instinct, was to be one of the original games slated for release on the "Ultra 64" (the working title for the Nintendo 64). Nintendo also promised arcade-perfect translations of these titles. They delivered on neither count. Now, after years of wading through rumors and delays, the Nintendo 64 has made it to the store shelves, and so has Cruis'n USA. And while Nintendo's game machine lives up to its billing, Cruis'n USA doesn't even come close.

The dazzling qualities of Mario 64 and other banner-title N64 games make Cruis'n USA pale by comparison. Cruis'n USA's frame rate isn't up to speed, meaning that the movement is a touch jerky. Even so, the graphics are crisp and colorful, but the horizon is too close. The result is some pretty bad "pop-up," where scenery simply fades away into the distance with little to no warning. The same tunes from the arcade version are present, but they come up short after being brutalized by the N64's weak music capabilities. The arcade's speech and sound effects are also present, though they're muffled.

The Nintendo 64's analog stick controller really comes into play during Cruis'n. After getting used to the feel of the stick, players should be able to take turns as though they were using the arcade version's steering wheel. Weaving in and out of oncoming traffic is no problem. Another nice feature is the addition of faster cars, each of which is earned by completing the entire 14-leg cross-country race. The game also includes hidden cars, most notably a school bus. But as much fun as driving a gray school bus may sound, it isn't a compelling reason to finish each difficulty level with each vehicle.

Ultimately, Cruis'n USA is a dead conversion of a dead arcade game. Perhaps if Nintendo had waited to release a home version of the planned sequel, Cruis'n World (like they did with KI Gold, an enhanced version of Killer Instinct 2), this effort may have been worthwhile

Ever felt like driving to the Golden Gate Bridge, Mount Rushmore and the White House in one day? Well then, gear up to put your racing skills to the test in a frantic trip across the United States, following a route that you won't find on any map. Whether it's the rolling hills of Appalachia, the flowing cornfields of Iowa or the crowded tunnels below Chicago, you'll find yourself too focused on the intense racing action to worry about the scenery.

Get started by picking from a garage full of cars to find the one that best suits your style—if you're good enough, you'll even find a few hidden ones to round out your selection. Then choose one of three different playing perspectives and get ready to hang on tight. With five difficulty levels, the ability to remove traffic or other racers, and two- player simultaneous racing, it's enough to make you forget all about finding that next rest stop. Just watch out for the cows, OK?

 

From: www.nintendo.com

Latest Screenshots

Latest Updates

Game Banner Added to Database Marth 07th May 2018
Game Information Updated oliist 28th Nov 2009
Game Information Updated oliist 08th Apr 2009
Game Information Updated pichu_pichu 08th Apr 2009
Game Information Updated robond 08th Apr 2009
Release Date Added to Database elgefe02 25th Jun 2008
Release Date Added to Database elgefe02 25th Jun 2008
Game Summary added to Database elgefe02 25th Jun 2008
Screenshots Added elgefe02 24th Jun 2008
Screenshots Added elgefe02 24th Jun 2008

Sales History

Total Sales
0.00m
Japan
1.69m
NA
0.04m
Europe
0.01m
Others
1.74m
Total

Opinion (10)

goldeneye0065r posted 30/12/2011, 04:48
lol spurge just think all those crappy first perosn shooters on the hd twins sell even better so whats the fuckin difference there , point is wii is better
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spurgeonryan posted 29/10/2010, 04:57
Lol! Just think if all crappy wii games sold this well!
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Kai Master posted 03/03/2010, 02:11
I remember the 1st screens on "Ultra 64" were from this game.
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spurgeonryan posted 17/10/2009, 04:14
yeah i went out and bought it again used. my kids play it now and the music is still catchy for some reason
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pariz posted 04/10/2009, 10:41
This was my only bad N64 experience. I still own it though.
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spurgeonryan posted 11/06/2009, 11:10
Was better on arcade, but when you have hardly any games to choose from when the 64 just came out, what are you gonna do? Beat it on hard in 45 minutes.
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