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Xenoblade Chronicles
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Total Units
| North America: | 0.25m | 39.0% |
| + Europe: | 0.18m | 28.2% |
| + Japan: | 0.16m | 24.9% |
| + Rest of the World: | 0.05m | 7.8% |
| = Global | 0.64m |
Release History
| Boxart | Title | Publisher | Region | Date | Distribution |
|---|---|---|---|---|---|
![]() | Xenoblade | Nintendo | Japan | 10th June 2010 | Retail |
![]() | Xenoblade Chronicles | Nintendo | Europe | 19th August 2011 | Retail |
![]() | Xenoblade Chronicles | Nintendo | North America | 06th April 2012 | Retail |
People
| Person | Role |
|---|---|
| Adam Howden | Voice: Shulk |
| Adam Howden | Voice: Kallian |
| Akinobu Yamakawa | Menu & Interface Design |
| Asami Fujita | Character 3D Modeling |
| Atsushi Domoto | Lead Enemy 3D Modeling |
| Atsushi Minayama | Technical Direction |
| Blake Ritson | Voice: Alvis |
| Chico | Composer |
| Chizue Utazu | Animation |
| Daiki Hayashidani | Animation |
| Eiichiro Kabe | Animation |
| Eiji Takahashi | Lead Background 3D Modeling |
| Emi Takano | Lead Cutscene Script |
| Hideki Tanaka | Animation |
| Hiroki Ohmiya | Programming |
| Hiroki Takemura | 3D Modeling |
| Hiromi Tabuchi | 3D Modeling |
| Hiroshi Konishi | Field Design |
| Hirotaka Orita | Lead Animation |
| Ikuko Matsumoto | Visual Effects |
| Jun Kuramoto | Lead Field Design |
| Kanae Nakayama | Menu & Interface Design |
| Katsunori Itai | Lead Programmer |
| Katsutoshi Yamamoto | Programming |
| Kazue Hiramoto | Background 3D Modeling |
| Kellie Bright | Voice: Sharla |
| Kengo Inoue | Animation |
| Kenji Hiramatsu | Composer |
| Koh Kojima | Director |
| Koji Shoda | Background 3D Modeling |
| Kotaro Honda | Battle Design |
| Kouki Yoshida | Character 3D Modeling |
| Lewis MacLeod | Voice: Otharon |
| Makoto Shimamoto | Lead Battle Design |
| Manami Kiyota | Composer |
| Mariko Sanefuji | Character 3D Modeling |
| Masato Adachi | Background 3D Modeling |
| Masato Shimajiri | Programming |
| Michihiko Inaba | Programming |
| Nami Shimura | Animation |
| Nick Boulton | Voice: Gadolt |
| Nobuhiko Okayasu | Animation |
| Norihiro Takami | Art Direction |
| Peter Dickson | Voice: Sorean |
| Rufus Jones | Voice: Dunban |
| Ryohei Sasaki | Programming |
| Ryutaro Ichikura | Cutscene Script |
| Sarah Ŕlainn | Performer (Ending Theme "Beyond the Sky") |
| Satoshi Katsube | Background 3D Modeling |
| Sayaka Matsuzawa | Background 3D Modeling |
| Seiichi Hishinuma | Animation |
| Shingo Kawabata | Producer |
| Shinichi Mochizuki | 3D Modeling |
| Shinji Koide | Animation |
| Shuichi Murata | Visual Effects |
| Takaaki Koido | Background 3D Modeling |
| Takafumi Shimotamari | Background 3D Modeling |
| Takashi Mikami | Background 3D Modeling |
| Takuya Futamura | Programming |
| Takuya Naito | Enemy 3D Modeling |
| Taro Nakamura | Character 3D Modeling |
| Tatsuo Oshima | Enemy 3D Modeling |
| Tetsuya Takahashi | Writer |
| Tetsuya Takahashi | Lyricist (Ending Theme "Beyond the Sky") |
| Tetsuya Takahashi | General Director & Scenario |
| Tetsuya Yamamoto | Programming |
| Tim Watson | Voice: Mumkhar |
| Tomori Kudo | Composer |
| Tonny Waiman Koo | Conceptual Art Design |
| Toru Honbu | Animation |
| Toshiyuki Hashimoto | Background 3D Modeling |
| Toshiyuki Takadate | Lead Visual Effects |
| Toshiyuki Yonekura | Character 3D Modeling |
| Tsuyoshi Takahashi | 3D Modeling |
| Wayne Forester | Voice: Riki |
| Yasunori Mitsuda | Composer (Ending Theme "Beyond the Sky") |
| Yasuyuki Honne | Kyoshin & Kishin Concept Model |
| Yasuyuki Honne | Conceptual Art Design |
| Yoko Hamaguchi | Menu & Interface Design |
| Yoko Shimomura | Lead Composer |
| Yoshiharu Miyake | Programming |
| Yuichiro Takeda | Writer |
| Yuichiro Takeda | Scenario |
| Yuji Tago | Visual Effects |
| Yurie Hattori | Writer |
| Yurie Hattori | Scenario |
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Comments
| Crystalchild (3 days ago) Guys, i hesitated to buy this game at first because its a darn Wii Game, but to everyone who owns the Console, even if it is just there to catch dust most of the time, give this game a shot. It is not only masterfully executed, it also reminds you of why you do not need shiny graphics and Muffin' Achievements all the time. | |
| z101 (4 days ago) The best game of the current consoles. Every gamer should try it! | |
| Conegamer (on 12 May 2012) I defy anyone to play this masterpiece and not enjoy it! :P | |
| AndrewWK (on 11 May 2012) Great game! People buy it! | |
| Mr.Ashtear (on 07 May 2012) It could reach a million in shipments. | |
| Sandylecuistot (on 05 May 2012) Numbers are probably completely wrong. I don't see how the game could only reach 20 000 in the first week in Europe. | |
| View all | |





