Kingdom Hearts: Chain of Memories

Global Total as of 12th May 2012 (units): 1.85m
Platform: Game Boy Advance
Developer: Jupiter Corporation Genre: Role-Playing

Total Units

North America: 1.26m 68.1%
+ Europe: 0.18m 9.9%
+ Japan: 0.35m 19.0%
+ Rest of the World: 0.06m 3.0%
= Global 1.85m

Release History

BoxartTitlePublisherRegionDateDistribution
Kingdom Hearts: Chain of Memories Square EnixJapan11th November 2004Retail
Kingdom Hearts: Chain of Memories Square EnixNorth America07th December 2004Retail
Kingdom Hearts: Chain of Memories Square EnixEurope06th May 2005Retail

People

PersonRole
Aguru TanakaTeam Director
Aguru TanakaGeneral Planner
Akiko TsutsumiCharacter Artist
Akira IwasawaAnimation Staff
Arito ChujoBG Designer
Asako SugaDialogue Editor
Atsuko MoriBoss Battle & Menu Director
Bill FarmerVoice Talent
Billy ZaneVoice Talent (Ansem)
Chiharu Tsutsui2D Artist
Chris SarandonVoice Talent
Chris SteeleVoice Talent
Corey BurtonVoice Talent
Daigo TsukadaEnemy Design
Daisuke WatanabeScenario Writer
Dan CastellanetaVoice Talent
David GallagherVoice Talent (Riku)
Emi AraiBG Designer
Fumi Nakashima2D Artist
Gilbert GottfriedVoice Talent
Haley Joel OsmentVoice Talent (Sora)
Hideki IshiiCharacter Artist
Hidemi ShimomuraScript Writer
Hidemi ShimomuraCharacter Artist
Hideto OomoriCharacter Artist
Hiraku KitawakiProgramming
Hiroshi TanigawaCharacter Artist
Hiroyuki ItouMain Programmer
Ikumi HachiroCharacter Face Artist
James WoodsVoice Talent
Jodi BensonVoice Talent
Jun KominamiVFX Designer
Jun SugataProgramming
Kayoko YajimaAnimation Staff
Kazuki OonoGeneral Planner
Kazushige NojimaScenario Supervisor
Keiji FujiwaraVoice Talent (Axel)
Keiji FurukawaVoice Talent
Ken PageVoice Talent
Kenichi ShidaAnimation Staff
Koji KiriyamaCharacter Director
Makoto NakayamaExecutive Producer (Jupiter Corporation)
Mamiko FukudaCharacter Designer
Mariko KawabataBG Designer
Masafumi TeraiCharacter Artist
Masahide TanakaBG Modelling Director
Masaki FujitaBoss Battle & Menu Director
Masamitsu TakamiProgramming
Masanori FunakoshiProgramming
Masanori NishishitaBG Designer
Masaru KuribayashiCharacter Artist
Masarui MoriyaBG Designer
Masashi KitagawaProduction Assistant
Masato FurukawaMain Programmer
Masayuki TanakaProduction Manager
Mihoko Ishii2D Artist
Naomi SanadaCharacter Director
Noriko ShibuyaBG Designer
Pat CarrollVoice Talent
Reina IkedaAnimation Staff
Rie TsukamotoProduction Assistant
Rieko KatayamaVoice Talent (Larxene)
Rieko KatayamaVoice Talent
Robby BensonVoice Talent
Ryo InakuraSound Editor
Ryo TsurumakiEvent Planning Director
Sachiko ArakawaMenu Designer
Sachio KuritaCharacter Artist
Satoshi SakataCharacter Artist
Scott WeingerVoice Talent
Shinichiro OkaniwaCharacter Art Supervisor
Shinji HashimotoProducer (Square Enix Co., Ltd.)
Shizue InoueCharacter Artist
Shusuke MomoiAnimation Staff
Steve BurtonVoice Talent (Cloud)
Syuuichi SatoVFX Director
Taisuke OoeAnimation Staff
Takamitsu FurumuraBG Director
Takayuki KurokawaBG Designer
Takayuki OdachiArt Director (BG)
Takeharu IshimotoSynthesizer Operator
Takeshi ArakawaMenu Design Director
Takuya IwasakiEnemy Design
Takuya IwasakiAnimation Staff
Tatsuya KandoVoice Talent (Marluxia)
Tatsuya KandoVoice Talent (Lexaeus)
Tatsuya KandoVoice Talent
Tatsuya KandoAnimation Director
Tatsuya KandoVoice Talent (Vexen)
Terue HayashiCharacter Artist
Tetsuya KanataniProgramming
Tetsuya NomuraScenario Supervisor
Tetsuya NomuraDirector & Concept Design
Tetsuya NomuraCharacter Designer
Tomohiro HasegawaArt Director (Character)
Tomohiro HasegawaEnemy Design
Tomohiro KayanoCharacter Modeling Director
Tomoko YamashitaCharacter Artist
Tomoko Yamashita"The Hundred Acre Wood"
Tomoyuki SatoEnemy Design
Tony AnselmoVoice Talent
Utada HikaruEnding Theme (Simple and Clean)
Yasuo UchijimaAnimation Staff
Yoichi WadaExecutive Producer
Yoko ShimomuraMusic
Yoshinori KitaseProducer (Square Enix Co., Ltd.)
Yukihiro YamadaCharacter Artist
Yuuichi KanemoriPlanning Director

Comments

BasilZero (on 30 January 2012)
This is the first sequel of the famous Kingdom Hearts game, it takes place after the first game. The game is in 2D and its entire plane is in 2D although Squareenix tried to make the game as 3D as possible, the controls just doesnt seem right for the 2D style graphics, as the game can become difficult due to the poor positioning and aiming. However for the normal disney and squareenix fan, this game will be perfect for the gameboy advance. You have your classic disney characters along with their Final Fantasy counter parts just like in the first game. At first the storyline might be a re-hash of the first, but there is more to the actual storyline than meets the eye. Along with that the game is now in a card based battle system which will make the players think twice before making their move against the enemy or whether to advance on to the field and choosing a route. 8.1/10
3nix (on 01 September 2011)
It was alright I still got the most out f it.
Sledge (on 23 February 2009)
wonderful
arsenal009 (on 14 December 2008)
What happened to the #s?
Batman...WTF? (on 16 August 2008)
I LOVES IT!!!!
ctk495 (on 16 August 2008)
I don't own this noooooooooo
View all