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Final Fantasy XII: Revenant Wings
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Total Units
| North America: | 0.31m | 23.2% |
| + Europe: | 0.39m | 29.3% |
| + Japan: | 0.54m | 40.6% |
| + Rest of the World: | 0.09m | 6.9% |
| = Global | 1.33m |
Release History
| Boxart | Title | Publisher | Region | Date | Distribution |
|---|---|---|---|---|---|
![]() | Final Fantasy XII: Revenant Wings | Square Enix | Japan | 26th April 2007 | Retail |
![]() | Final Fantasy XII: Revenant Wings | Square Enix | North America | 20th November 2007 | Retail |
![]() | Final Fantasy XII: Revenant Wings | Square Enix | Europe | 15th February 2008 | Retail |
Characters
| Character |
|---|
| Ashe |
| Bahamut |
| Balthier |
| Basch |
| Carbuncle |
| Diablos |
| Elza |
| Fran |
| Gilgamesh |
| Ifrit |
| Kytes |
| Larsa |
| Leviathan |
| LLyud |
| Nono |
| Odin |
| Penelo |
| Quezacotl |
| Raz |
| Rikken |
| Siren |
| Vaan |
| Yiazmat |
People
| Person | Role |
|---|---|
| Akitoshi Kawazu | Executive Producer |
| Eiji Fujii | Movie Director |
| Eisuke Yokoyama | Co-Producer |
| Hitoshi Sakimoto | Composer |
| Isamu Kamikokuryou | Art Supervisor |
| Joseph Reeder | Translator |
| Katsuyoshi Yamaki | Co-Director |
| Kenichiro Fukui | Composer |
| Kiyofumi Kato | 2D Character Pixel Art |
| Motomu Toriyama | Direction & Scenario |
| Ryuma Ito | Character Design |
| Sho Okamura | Lead Graphic Designer |
| Takanari Ishiyama | Co-Director |
| Tomoku Ishimura | VA: Kytes |
| Toshitaka Matsuda | Art Director |
| Yasuhito Watanabe | Producer |
| Yoshitaka Amano | Title Logo Designer |
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Comments
| Last_Dream (on 01 May 2011) I love RTS, but not this games. I bored in the middle of this game. | |
| Galvanizer (on 12 January 2011) I'm glad that is sold over 1 million worldwide. | |
| Wagram (on 18 May 2010) One of the best RTS games I have ever played. This game got me into strategy. | |
| darthdevidem01 (on 13 May 2010) Ok-ish game. Nowhere near as good as the magnificent main FF12 game. But very good for Ff spin offs which usually suck. | |
| Galvanizer (on 13 March 2010) This is the reason I bought a DS. I had to find out how badass Vaan became after he was just a point of view in the original FFXII. He definitely became a good leader in this game. :-) | |
| Kihniö (on 04 January 2010) Good game, even that i didn´t played FFXII | |
| View all | |





