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Sonic Unleashed
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Total Units
| North America: | 1.07m | 56.0% |
| + Europe: | 0.63m | 32.9% |
| + Japan: | 0.02m | 0.9% |
| + Rest of the World: | 0.20m | 10.3% |
| = Global | 1.92m |
Release History
| Boxart | Title | Publisher | Region | Date | Distribution |
|---|---|---|---|---|---|
![]() | Sonic Unleashed | Sega | North America | 18th November 2008 | Retail |
![]() | Sonic Unleashed | Sega | Europe | 28th November 2008 | Retail |
![]() | Sonic World Adventure | Sega | Japan | 18th December 2008 | Retail |
Characters
| Character |
|---|
| Amy Rose |
| Dark Gaia |
| Professor Pickle |
| Sonic the Hedgehog |
| Tails |
People
| Person | Role |
|---|---|
| Akane Hayashi | Field Artist |
| Amy Palant | Voice: Miles 'Tails' Prower |
| Anthony Salerno | Voice: Chip |
| Chiaki Omote | Character Animator |
| Chris Collet | Voice: Robot |
| Daisuke Amakawa | Field Artist |
| Dan Green | Voice: Professor Pickle |
| Emiko Mikuni | Field Artist |
| Hideaki Hakozaki | Field Artist |
| Hideki Yano | Lead Visual Effects Artist |
| Hideo Ohtsuka | Nighttime Level Designer |
| Hiromasa Yoshida | Lead Character Animator |
| Hiroyuki Nakatomi | Cut Scene Artist |
| Hitomi Nagao | Character Artist |
| Jason Griffith | Voice: Sonic the Hedgehog |
| Jun Senoue | Original Music |
| Keihan Fujii | Field Artist |
| Keiko Suzuki | Field Artist |
| Keita Watanabe | Character Animator |
| Kenji Odaka | Field Artist |
| Kenji Odakura | Character Animator |
| Kentaro Niina | Lead Character Animator |
| Kentarou Tomii | Village Programmer |
| Kim Sung Hoon | Player Programmer |
| Kou Ishitoya | Character Animator |
| Kyosei Masaki | Cut Scene Artist |
| Lisa Ortiz | Voice: Amy Rose |
| Machiko Koizumi | Field Artist |
| Mamoru Ohta | Cut Scene Artist |
| Masahiro Ukai | Development Support Programmer |
| Mayumi Moro | Web Design |
| Mike Pollock | Voice: Dr. Eggman |
| Naohide Shiga | Menu/HUD Programmer |
| Naohiro Tsuchiya | Field Artist |
| Naoko Irube | Field Artist |
| Naoto Ogawa | Object Programmer |
| Natsuha Matsubara | Nighttime Level Designer |
| Ryouhei Yanase | Field Artist |
| Shinkichi Tanahashi | Lead Character Artist |
| Shizue Yoshitomi | Cut Scene Artist |
| Sho Ohhira | Boss Programmer |
| Shuto Matsuo | Field Artist |
| Taichi Kuratani | Field Artist |
| Takao Hirabayashi | Nighttime Level Designer |
| Takao Hirabayashi | Lead Planner |
| Takao Hirabayashi | Combat System Designer |
| Takashi Kuboki | Development Support Programmer |
| Takashi Sugata | Technical Artist |
| Takateru Kirino | Development Support Programmer |
| Takateru Ohyama | Enemy Programmer |
| Tamotsu Kushibe | Lead Cut Scene Artist |
| Tatsuya Miwa | Vilage Planner |
| Tomoatsu Imai | Object Programmer |
| Utako Yoshino | Vilage Planner |
| Wataru Kawahara | Enemy/Boss Artist |
| Wataru Masuda | Visual Effects Artist |
| Yasushi Honma | Visual Effects Artist |
| Yasushi Ogino | Field Artist |
| Yohei Yamashita | Enemy Programmer |
| Yoshihisa Hashimoto | Lead Designer |
| Yoshihisa Hashimoto | Producer |
| Yoshihisa Narita | Field Artist |
| Yoshinobu Uba | Daytime Level Designer |
| Yousuke Kimura | Field Artist |
| Yuji Naka | Producer |
| Yuji Watanabe | Tornado Minigame Programmer |
| Yuji Yamaga | Field Artist |
| Yusuke Ikeda | Menu/HUD Artist |
Similar Games
- Super Paper Mario (3.28m)
- Disney Epic Mickey (2.62m)
- Super Mario All-Stars: Limited Edition (2.54m)
- Sonic and the Secret Rings (2.53m)
- Kirby's Epic Yarn (1.65m)
- Sonic Colors (1.27m)
- Kirby's Return to Dreamland (1.24m)
- Wario Land: Shake It! (1.09m)
- Rabbids Go Home (1.07m)
- The Simpsons Game (0.96m)
- Wall-E (0.95m)
- de Blob (0.89m)
- Kung Fu Panda (0.88m)
- Sonic and the Black Knight (0.83m)
- New Play Control! Donkey Kong Jungle Beat (0.58m)
- Dora The Explorer: Dora Saves the Snow Princess (0.52m)
- The Legend of Spyro: Dawn of the Dragon (0.52m)
- SpongeBob SquarePants: Creature from the Krusty Krab (0.46m)
- Spider-Man 3 (0.45m)
- Cars 2 (0.45m)
Comments
| NintendoFanDj (on 19 January 2012) did better than all the other version GREAT Sonic rules on Nintendo system | |
| oniyide (on 08 November 2011) it sickens me that a game this crap sold so well, it sickens me even more that i contributed | |
| atma998 (on 20 July 2011) Now at 1.81M maybe this game could reach 2M after next holiday season. | |
| OmegaRugalv3 (on 10 July 2011) Probably because it is on sale | |
| Conegamer (on 04 June 2011) Great game, simply let down by those DAMN WEREHOG STAGES!!! | |
| scapegoatsqueal (on 05 February 2011) ...this is outselling Sonic Colors (Wii) in Americas. wtf | |
| View all | |





