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Bomberman Land Touch!
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Total Units
| North America: | 0.04m | 48.0% |
| + Europe: | 0.00m | 0.1% |
| + Japan: | 0.04m | 47.6% |
| + Rest of the World: | 0.00m | 4.2% |
| = Global | 0.08m |
Release History
| Boxart | Title | Publisher | Region | Date | Distribution |
|---|---|---|---|---|---|
![]() | Touch! Bomberman Land | Hudson Entertainment | Japan | 20th July 2006 | Retail |
![]() | Bomberman Land Touch! | Atlus | North America | 07th November 2006 | Retail |
![]() | Bomberman Land Touch! | Rising Star | Europe | 23rd March 2007 | Retail |
Characters
| Character |
|---|
| Bomberman |
People
| Person | Role |
|---|---|
| Gen Suzuki | Game Designer |
| Hajime Hosokawa | Programmer |
| Hidetoshi Endo | Executive Producer |
| Hiroyuki Mikami | General Producer |
| Kazuhiko Nonaka | Producer |
| Kentaro Murayama | Producer |
| Kimio Kizaki | Programmer |
| Koji Wajima | Graphic Designer |
| Osamu Oe | Character Design |
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Comments
| thetonestarr (on 29 November 2007) This game is much, much better than the rating gives it. It also has got to have sold better than this page says. I can't believe it would have sold that poorly. I won't accept that. This game is all sorts of fun. I still play it on a regular basis. It's a whole collection of Bomberman-themed minigames WITH classic Bomberman still available to play! How could you want more? | |
| acidzebra (on 12 November 2007) I have no idea why this game has a 2.67 score but I thought it was great fun. The minigames are engaging and often surprising, the battle arena is great fun and allows up to 8 to play using a single cartridge. | |
| View all | |





