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Call of Duty: World at War (Wii) - Overview
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America - Front

America - Back

Review Scores

VGChartz Score
N/A

Ratings

   

Developer

EXAKT Entertainment

Genre

Shooter

Other Versions

DS, PC, PS2, PS3, X360

Release Dates

11/10/08 Activision
(Add Date)
11/14/08 Activision

Community Stats

Owners: 193
Tracked: 4
Wishlist: 15
Now Playing: 6

Summary

  • Multiplayer -- Call of Duty: World at War will support intense, online multiplayer action using the Call of Duty 4: Modern Warfare engine. Bringing multiplayer to the Wii for the first time in the Call of Duty franchise, players will be able battle it out in a variety of game types, plus upgrade and customize characters by using perks and completing challenges.
  • Squadmate -- This cooperative mode lets players team up to play alongside friends and family. At any moment, a second Wii Remote can be activated, giving the second player their own aiming crosshair to provide cover and added firepower while fighting alongside their Squadmate.
  • New Theaters of Operation -- Players fight as U.S. Marines and Russian soldiers facing enemies that employ lethal new tactics and know no fear, or no mercy. Epic conflicts are fought on multiple fronts, playing through the climactic battles of WWII in the grittiest, most chaotic and cinematically intense experience to date.
  • Combat-Look -- Call of Duty: World at War includes “Combat-Look” technology – as the player runs through the game's diverse environments and topographies, the vertical line of sight discreetly adapts to keep players focused on the battlefield without having to radically adjust for uphill/downhill grade variations in the terrain. This system still allows complete freedom and mobility for targeting and results in a smoother and more playable Wii experience than ever before.
  • Wii Zapper Support -- Call of Duty: World at War fully supports Nintendo's innovative and unique Zapper controller through a customized game setting that allows the entire game, including multi-player, to be played with the Zapper. This customized setting adds a new way to play by incorporating unique gestures and button layouts that add to the Call of Duty experience

Latest Screenshots

Latest Updates

Boxart Added oliist 01st Apr 2010
Boxart Added oliist 01st Apr 2010
Boxart Added oliist 01st Apr 2010
Game Information Updated oliist 01st Apr 2010
Release Date Added to Database oliist 22nd Aug 2009
Release Date Added to Database oliist 22nd Aug 2009
Game Banner Added to Database Smeags 11th Aug 2009
Critic Review Added to Database nordlead 26th Jul 2009
Critic Review Added to Database nordlead 26th Jul 2009
Critic Review Added to Database nordlead 26th Jul 2009

Sales History

Total Sales
0.00m
Japan
1.17m
NA
0.58m
Europe
0.18m
Others
1.94m
Total
1 n/a 37,829 14,978 9,114 61,921
2 n/a 25,516 17,053 7,279 49,848
3 n/a 53,217 18,870 12,463 84,550
4 n/a 42,491 24,328 11,458 78,277
5 n/a 62,376 25,577 15,172 103,125
6 n/a 84,218 27,454 19,331 131,003
7 n/a 81,116 27,937 18,863 127,916
8 n/a 40,212 15,337 9,593 65,142
9 n/a 25,455 12,817 6,578 44,850
10 n/a 18,762 11,238 5,140 35,140

Opinion (570)

atma998 posted 13/01/2016, 02:12
Jeez 1.95M!
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drake_tolu posted 29/07/2014, 02:14
I'm sure that lifetime will break 2,000,000.
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FMF posted 25/06/2011, 04:44
YEAH! KICK ASS MARINES!
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primogen18 posted 11/06/2011, 09:47
Will join COD3 at the 2 million mark before holiday season
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primogen18 posted 06/04/2011, 08:47
shame to see that between treyarch and IW (mostly IW), the COD series never reached its' full potential on Wii. Sales could have been growing if they only kept up with putting MW out the same time as other systems, DLC, MW2, equal promotion etc.
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primogen18 posted 29/10/2010, 10:17
(by MW I mean specifically MWR on Wii, but also other versiosn of COD4)
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