Banjo-Kazooie: Nuts & Bolts

Global Total as of 10th Jan 2015 (units): 0.74m
Platform: Xbox 360
Developer: Rare Ltd. Genre: Platform

Europe First Ten Weeks (Units)

Week EndingWeekWeeklyChangeTotal
15th November 2008114,307N/A14,307
22nd November 2008214,9184.3%29,226
29th November 2008321,37143.3%50,597
06th December 2008421,3800.0%71,977
13th December 2008521,9662.7%93,943
20th December 2008627,53625.4%121,478
27th December 2008724,415-11.3%145,893
03rd January 2009811,772-51.8%157,665
10th January 200999,376-20.4%167,041
17th January 2009106,483-30.9%173,524

Europe Annual Summary (Units)



thewastedyouth (on 03 January 2013)
HOLY SHIT no one bought this in

wait whaaat?
T.Rexington (on 16 May 2012)
Incredibly underrated game in my
opinion. I just adored this game so much
for it's huge environments and
creativity. It's a shame that this is
probably the final nail in the core game
releases for Rare. Besides Perfect Dark
Zero, I thought all their games were
amazing and they should've released
more but instead got refocused because
of bad sales.
Curby (on 10 February 2012)
@yo_john117 couldn't agree more. I was
full of excitement when I saw the teaser
trailer for the third one. Then...yeah
turned into something I wasn't
expecting. Good game but I want the true
sequel to Banjo-Tooie.
Mr Puggsly (on 23 January 2012)
An interesting game, not bad. I don't
think they're including the bundle
sales though. At one point it had mass
bundling with Viva Pinata.
yo_john117 (on 30 September 2011)
I kind of wish they would have made this
into a normal Banjo Kazooie game.
View all