Global Total as of 30th Sep 2017 (units): 0.34m
Platform: DreamcastAlso on: Xbox 360, iOS, Android, Arcade
Developer: Namco Genre: Fighting

Total Units

Japan: 0.34m 100.0%
+ Rest of the World: 0.00m 0.0%
= Global 0.34m

Release History

SoulCalibur NamcoJapan06th August 1999Retail
SoulCalibur NamcoNorth America09th September 1999Retail
SoulCalibur NamcoEurope02nd December 1999Retail
SoulCalibur NamcoEurope02nd December 1999Retail

Game Overview

SoulCalibur is a fighting game developed by Namco and released on  Arcade, DreamcastXbox 360, iOS, and Android. The second game in the SoulCalibur series, preceded by Soul Edge, it made innovations that are noew present in the fighting genre, such as a heavy emphasis on weapons and eight-way movement system.

For 25 years the twin blades, known as Soul Edge, were present in the port town of Valencia, Spain in the hands of Cervantes de Leon. With the joint effort of Sophitia Alexandera and Siegfried Schtauffen, Cervantes was destroyed and one of the twin blades shattered. It was then that a Prussian knight, Siegfried Schtauffen, took the cursed blade in hand and the event known as the Evil Seed occurred. Three years later, Siegfried, now known as Nightmare, plunges Europe into a vortex of slaughter and a group of warriors gather to stop him.

External Links


spurgeonryan (on 06 July 2012)
....strange that there are no Western
sales of this game.
thewastedyouth (on 31 March 2012)
why are only Japanese sales being
tracked, I am PRETTY sure this thing
sold into the millions
thetonestarr (on 28 April 2009)
Definitely just obtained a LEGIT copy of
this game from Games Galore yesterday.
Completion of total SC series... nearly
piggychan (on 08 April 2009)
I thought this game originally shipped 2
million on dreamcast.. ??
sonicshuffle (on 07 April 2009)
One of my favorite dreamcast games.
Why'd you have to die dreamcast?
View all