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Big Brain Academy
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Total Units
| North America: | 1.65m | 25.2% |
| + Europe: | 2.68m | 41.0% |
| + Japan: | 1.60m | 24.5% |
| + Rest of the World: | 0.61m | 9.3% |
| = Global | 6.53m |
Release History
| Boxart | Title | Publisher | Region | Date | Distribution |
|---|---|---|---|---|---|
![]() | Yawaraka Atama Juku | Nintendo | Japan | 30th June 2005 | Retail |
![]() | Big Brain Academy | Nintendo | North America | 05th June 2006 | Retail |
![]() | Big Brain Academy | Nintendo | Europe | 07th July 2006 | Retail |
People
| Person | Role |
|---|---|
| Atsushi Mishima | Question Data Creation |
| Hideki Fujii | Design Director |
| Hiroki Sotoike | Sequence Programming |
| Hiroko Tsuji | UI Design |
| Hironobu Kakui | Technical Support |
| Hiroyuki Kimura | Producer |
| Kazumi Yamaguchi | Question Data Creation |
| Keizo Kato | Progress Management |
| Kenta Motokura | Question Data Creation |
| Kenta Nagata | Music |
| Kiyoshi Ishibiki | Question Data Creation |
| Masahiro Takeguchi | Technical Support |
| Ryuichiro Sakima | Question Data Creation |
| Satoru Iwata | Excutive Producer |
| Satoshi Furukawa | UI Design |
| Shoichiro Takeyoshi | Question Data Creation |
| Takahiro Hamaguchi | UI Design Director |
| Takashi Tezuka | General Producer |
| Takeshi Hosono | Question Data Creation |
| Takeshi Miyamoto | Link Programming |
| Tetsuya Ohishi | Question Data Creation |
| Tomoaki Kuroume | UI Design |
| Toru Asakawa | Sound Programming |
| Toshikazu Kiuchi | Question Development System Programming |
| Yasuhiko Matsuzaki | Question Data Creation |
| Yoshikazu Yamashita | Assistant Director |
| Yoshinobu Tomoaki | Director |
| Yusuke Akifusa | Level Design Director |
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Comments
| atma998 (on 30 December 2011) 6.52M | |
| kleinanzeigen (on 09 December 2011) Good game :D love it :) | |
| Skeeuk (on 31 December 2009) rubbish traded in, its not even the full game like the wii version | |
| wiilicious (on 22 December 2009) trhis game is great but like others said we need a sequel to the DS version. | |
| johnlucas (on 19 January 2009) People don't give Big Brain Academy its due. I like how the game sucks you in with its seeming easiness but gives you a really hard example towards the end. This game has an arcade quality to it where you're trying to do as much as you can to build your score. But the increasing difficulty as you go through the problems is what presents the challenge. Nintendo's just that damn good at gamemaking. I'm constantly awed by that. | |
| pokemonfan_2611 (on 26 December 2008) brain training is better | |
| View all | |





