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Rygar: The Battle of Argus
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Total Units
| North America: | 0.07m | 91.8% |
| + Europe: | 0.00m | 0.6% |
| + Rest of the World: | 0.01m | 7.7% |
| = Global | 0.08m |
Release History
| Boxart | Title | Publisher | Region | Date | Distribution |
|---|---|---|---|---|---|
![]() | Argos no Senshi: Muscle Impact | Tecmo | Japan | 11th December 2008 | Retail |
![]() | Rygar: The Battle of Argus | Tecmo | North America | 28th January 2009 | Retail |
![]() | Rygar: The Battle of Argus | Rising Star | Europe | 03rd July 2009 | Retail |
Characters
| Character |
|---|
| Rygar |
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Comments
| swii26 (on 05 January 2012) atleast they could have added motion controls or made use of the classic controller | |
| spurgeonryan (on 20 June 2009) The price just went down in the sunday paper to 39.99 at some stores. Could a rise in sales be next? | |
| spurgeonryan (on 10 June 2009) Just a port, shouldn't need too much for them to be happy. They already re-couped there money from the original | |
| drakesfortune (on 02 March 2009) 200k or 400k or 100k, doesn't matter, this game isn't getting anywhere near any of those numbers. Total bomb. | |
| Chrizum (on 18 February 2009) Don't fool yourself, this game is bargage. | |
| naruto3336 (on 08 February 2009) If this is a port than 100k is enough to make profit but if it is an original then 400k is profit. I see a lot of advertising done so IDK! Good graphics, a lot of modes, long storyline and Gladiator mode to please a lot! ESPECIALLY @ 39.99! | |
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