StarCraft II: Wings of Liberty

Global Total as of 29th Nov 2014 (units): 4.55m
Platform: Microsoft WindowsAlso on: Mac OS X
Developer: Blizzard Entertainment Genre: Strategy

Total Units

North America: 2.43m 53.4%
+ Europe: 1.55m 34.0%
+ Rest of the World: 0.57m 12.6%
= Global 4.55m

Release History

TitlePublisherRegionDateDistribution
StarCraft II: Wings of Liberty Blizzard EntertainmentNorth America27th July 2010Retail
StarCraft II: Wings of Liberty Blizzard EntertainmentEurope27th July 2010Retail

Game Overview

Starcraft II: Wings of Liberty is the first real-time strategy (RTS) game in the Starcraft II trilogy, developed by Blizzard Entertainment for Microsoft Windows and Mac OS. The game focuses on the Terran campaign featuring Jim Raynor and his rebellion quest.

As a sequel to Starcraft: Brood War, it takes place four years after its events and reunites some old characters with new ones. The second game in the trilogy is Heart of the Swarm and the third is Legacy of the Void, each focusing on one race and its representatives.

http://gamewise.co/games/36254/StarCraft-II-Wings-of-Liberty

External Links

Comments

pezus (on 08 April 2012)
No way this has sold more in NA than
everywhere else combined...
ishiki (on 28 January 2012)
I've gotta say, I played it initially a
year and a half ago. And was
dissapointed, I thought the characters
acted different than in SC1. The
BNET2.0, was annoying. After time, I
enjoyed the story a lot more. And the
game is effing polished I love it. 2vs2
ranking games with my brother is great
great fun.
snitch55 (on 25 January 2012)
Pezus, and that's only for 2011 i
think. A year after it's release.
snitch55 (on 25 January 2012)
DrozzRith where did you get this
data?
PC games are so untertracked
here. And i mean physical copis not to
mention Online stores.
This probaby has
sold well over 6 mln copies.
DrozzRith (on 23 January 2012)
nilli, I would agree with you for the
first time in my life IIIIIIFFFF,
Blizzard hadn't stated that they had
sold over 2 million copies of the game
on their online store, and that they had
sold over 4 million copies in all of
Asia (wich vgchartz doesn't track) and
that there are at the very least, 2
million people paying the fee to play
online, wich is almost the same price as
the game itself. So if you put all those
facts together and translate them into
dollars, this game sold easily 13
million copies.
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