Star Trek: Conquest

Global Total as of 06th Sep 2014 (units): 0.12m
Platform: WiiAlso on: PlayStation 2
Developer: Bethesda Softworks Genre: Strategy

USA First Ten Weeks (Units)

Week EndingWeekWeeklyChangeTotal
24th November 200717,040N/A7,040
01st December 200724,119-41.5%11,159
08th December 200733,150-23.5%14,309
15th December 200743,3054.9%17,614
22nd December 200753,72412.7%21,338
29th December 200762,375-36.2%23,713
05th January 200871,422-40.1%25,135
12th January 20088991-30.3%26,126
19th January 20089845-14.7%26,971
26th January 200810746-11.7%27,717

USA Annual Summary (Units)

YearYearlyChangeTotal
200723,713N/A23,713
200825,8399.0%49,552
200947,64484.4%97,196
2010204-99.6%97,400
2011N/AN/AN/A

Note, data for this region is incomplete.

External Links

Comments

valen200 (on 01 December 2009)
I played for over 50 hours. i liked it,
despite it being very basic. In some
ways it feels like a demo for a more
complete game. Still, it had some
interesting ideas.
Magera (on 26 April 2009)
same... I got this game for $20AUS on a
whim and I loved it... If fact I've
played it for over 20 hours so $1 per
hour is great value! Here's hoping I
play it for another 20 hours over the
coming years.
jlauro (on 12 April 2009)
Sure you can beat it on easy first time,
but it does take a little practice to
beat on hard and to play as all 5 races.
Not saying it was a great game, but for
$10 (new) I am not complaining.
deaner24060 (on 03 January 2009)
this game was a lot of fun... for the
first 45 min it takes to master it and
complete the game. hey bethesda! here's
a hit, strategy games are supposed to
have replay value.
Neos (on 27 February 2008)
million seller!.

j/k =(
View all