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Star Wars: Jedi Fallen Order in Development at Respawn Entertainment, Due Holiday 2019

Star Wars: Jedi Fallen Order in Development at Respawn Entertainment, Due Holiday 2019 - News

by Adam Cartwright , posted on 09 June 2018 / 4,024 Views

The long-hinted Star Wars game by Titanfall creator Respawn Entertainment had its title revealed at EA's E3 press conference. Star Wars: Jedi Fallen Order will be set between Episode III and Episode IV and follows a dark period where Jedi are being hunted.

Further details were not provided, although it was revealed that the game will be launching in 2019.

The website is now available, although this currently only provides a subscription to the newsletter.


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20 Comments
TallSilhouette (on 09 June 2018)

About the most limp wristed way they could have announced that. Not even a title card? At least we won't have to wait forever for proper footage like other big EA titles.

  • +3
Replicant (on 09 June 2018)

For me this was the only exciting thing at EA's E3 2018 conference. And they didn't even show anything from the game.
I hope this will be a worthy spiritual successor to the Jedi Knight series.

  • +2
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Replicant Replicant (on 09 June 2018)

Well, Jedi Outcast and Jedi Academy were great in 3rd person.

  • 0
S.Peelman (on 10 June 2018)

“Jedi Fallen Order”? Sounds weird, that’s not really a sentence. Why not “Fallen Jedi Order”, or whatever.

  • +1
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S.Peelman S.Peelman (on 10 June 2018)

Makes a little more sense, yes.

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Nuvendil (on 09 June 2018)

Sounds promising...but so did Battlefront 2

  • +1
Masked_Muchaco (on 10 June 2018)

I completely missed that announcement.

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AlfredoTurkey (on 09 June 2018)

Meh. Back to Rogue Squadron 2.

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Mystro-Sama (on 09 June 2018)

The only announcement of note in that entire presentation.

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SecondWar (on 09 June 2018)

Well this sounds promising. I really hope it delivers on it.

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Blood_Tears shikamaru317 (on 09 June 2018)

Stig also fucked up at Sony Santa Monica and cost Sony 100 million dollars on a new IP that got cancelled because it looked horrible. I would say Stig is 1 and 1 for success/failures thus far. I wouldn't get too excited just yet.

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KLAMarine shikamaru317 (on 09 June 2018)

100 million-dollar project!? How does that cost balloon up so high!?

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Faelco shikamaru317 (on 09 June 2018)

According to the rumors, the new SSM IP was too close to Destiny, and it didn't work well enough, they couldn't make it into something coherent or good to play. (something like that). That's why Sony supposedly canceled it.

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