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Review Scores

VGChartz Score
9.0
                         

Ratings

     

Alternative Names

ファイナルファンタジー XIII

Developer

Square Enix

Genre

Role-Playing

Other Versions

All, PC, X360

Release Dates

03/09/10 Square Enix
12/17/09 Square Enix
03/09/10 Square Enix

Community Stats

Owners: 1,026
Favorite: 70
Tracked: 25
Wishlist: 20
Now Playing: 78
 
7.9

Avg Community Rating:

 

Cheats

Killing a Shaolong Gui
There's no reason to be fighting/farming these until you beat the game and have maxed the Crystarium. They are the only enemy that drop the Dark Matter item (you can buy it, but it costs 840,000 Gil), which is used to upgrade some items from one tier to another. They are a little different from Adamantoises/Adamantortoises/Long Guis, in that you don't need to take out their legs (you can't target them) to knock it down and be able to do good damage. There are a few preparations needed in order to fight this enemy. You need to finish Missions 56-62, which are a circle of Cie'th Stones on the Archylte Steppe (Eastern Tors area). After completing those and resetting the area (save and reload), all of the big turtles will be replaced by Long Guis and Shaolong Guis (except for one). You will need 3 Gaian Rings (upgrade from 2 Clay Rings and one Siltstone Ring), max Tier 2 weapons for the party members you use, 2 or 3 Genji Gloves (Missions 51, 62 and 63 are the only 3 places you can get them), 3 Sprint Shoes, 2 Aurora Scarves and 1 or 2 maxed Power Gloves. The following is the Paradigm set-up that should be used (this is using the team of Lightning/Fang/Sazh; you can substitute Sazh for Vanille). NOTE - If you're farming the Shaolong Gui, then make sure you have one Collector Catalog and one Connoisseur Catalog equipped on your fighting party. The effects don't stack, so you only need one of each. 1) Sentinel/Sentinel/Sentinel 2) Synergist/Saboteur/Synergist 3) Ravager/Ravager/Ravager 4) Commando/Commando/Saboteur 5) Commando/Commando/Saboteur The Shaolong Gui usually has a set pattern for how it fights, although it does rarely not follow this pattern. It will ALWAYS open up with Quake, so make sure you use the #1 Paradigm to minimize the damage (use it before any attack it does). It will follow up with three rounds of Stomps, then it will use Ultima not too long after the third stomp. After that, it will use Bay, which is something you never want to see (hence the lack of any Medics), because it debuffs your entire party and sometimes causes Daze, in addition to huge damage. If you manage to survive that, it will usually start using Ultima and Quake randomly for a while, then it will start the pattern all over again. You will want to start with #1, and always switch to it whenever the Shaolong Gui readies an attack. Switch to #2 after the initial Quake, and get your party buffed with Haste (if they don't use Sprint Shoes), Protect, Bravery and Enfire on your two main attackers. You'll want to try and stick the Shaolong Gui with Slow, Imperil, Deprotect and Deshell. Switch to #3 and build up the Stagger gauge to like 800% or so, then switch to #4 and start wailing on it (trying to time it with Daze that should be cast by the SAB). Switch to #5 only to reset the the ATB gauges and to get the timing for the Daze/attacking back on track.
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Legacy Sales History

Total Sales
1.87m
Japan
1.75m
NA
1.23m
Europe
0.51m
Others
5.35m
Total

Opinion (823)

1 1,464,964 n/a n/a 1,464,964
2 179,951 n/a n/a 179,951
3 107,330 n/a n/a 107,330
4 33,571 n/a n/a 33,571
5 16,595 n/a n/a 16,595
6 7,268 n/a n/a 7,268
7 5,256 n/a n/a 5,256
8 3,720 n/a n/a 3,720
9 3,517 n/a n/a 3,517
10 2,147 n/a n/a 2,147
COKTOE posted 09/09/2017, 01:18
A fantastic entry in the series, with it's main flaw being that it takes a very long time for the combat to reveal it's greatness. Makes FF VII look like a pile of oily rags. Set that shit on fire and give FF XIII a try. Before long, you'll be glad Aeris is dead.
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Dadrik posted 05/12/2016, 12:39
Combat was pretty aight, graphics were great, musics were godlike, game was pretty long, but the thing is that the game takes pretty much 25 hours to actually take off and feel like an actual FF game. And it still has meh characters and an average story.

The game isn't THAT awful, but it's certainly painful to play at times, since we know it might end up be great, but we have to stick through hours of ultralinear gameplay before it finally gets interesting.

FF X was very linear too at the beginning, but it at least made up for it with a great story and a shorter "intro", imo.
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VXIII posted 09/01/2016, 05:01
The 4th best selling in the franchise ( 7.45M ) behind VII, X, and VIII .That is without counting the PC version.
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fatslob-:O posted 31/07/2015, 07:32
Looking back I can say it was a great game ... :)
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ExplodingBlock posted 19/06/2015, 09:34
Walk in a straight line, fight easy battle. Repeat
There you go, the entire game in one sentence
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TrevDaRev posted 26/09/2013, 01:24
19th PS3 '5' million seller.
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