America - Front
America - Back
Naming your Guest:
Melanie Warn – Maximizes happiness for that guest
Chris Sawyer – Photographs
Katie Brayshaw – Waves at other guests
Simon Foster – Paints
John Mace – Pays double for all rides
Tom Cruise – Visits all attractions NOTE: Unconfirmed.
Damon Hill – Drives Go-Karts very fast
Michael Schumacher – Drives Go-Karts even faster
Mr Bean – Drives Go-Karts really slow. NOTE: If it doesn't work try Mr. Bean
Bill Gates – Gives all guests unlimited money NOTE: Unconfirmed.
Tony Day - Hungry guest NOTE: Unconfirmed.
John Wardley – Constantly thinks: "Wow"
Elissa White – Thinks: "I'm so excited - It's an Intamin ride!" while riding on a Giga Coaster
Andy Hine – Thinks: "Nice ride! But not as good as the Phoenix..." upon exiting a coaster.
David Ellis – Thinks: "... and here we are on [ride name]!" while on [ride name].
Rain = Big Money:
To get fast money when it rains goes to info stands and raise umbrella
prices to max. The people will buy one because they hate to get wet make
sure that if there is tunnels don't put benches in them. IF u does they
will just go there so just watch as u get money get big cash
easy your welcome.
Tip: Sky Tower:
If you install Sky Tower in to your park, put a handyman up on the
second floor because most guests drop their litter where ever and the
handymen can't get on rides. I was playing on my custom made scenario
and the guests rode on it happy and came down mad. I checked if there
was anything wrong and at the second floor exit, there were tons of
litter. I put a handy man up there to get rid of it and some trash cans.
This made the guests happier.
Guests never leave:
Put a "No Entry" sign by the entrance, facing away from the entrance. Guests can still come in, but will not leave. Note: This may cause your park rating to decrease, because many guests will be "lost" and want to go home.
Save maintenance costs:
Charge 10 cents for all bathrooms and they can sustain themselves without reducing the favour of your park.
Extra building space:
Build a ride or attraction such as a maze. You can now build on top of that with smaller rides (for example, bumper cars).
Select height placement:
When placing any object, select where you want to put it, however before you click, hold [Shift] and move the mouse up or down. Click when you have the preferred height.
Change operating options without losing any guests that are queuing:
Click on a ride, pause game play, close...
Code | Effect |
---|
Total Sales |
0.00m
Japan |
1.19m
NA |
0.06m
Europe |
0.00m
Others |
1.25m
Total |
1 | n/a | n/a | 98 | 25 | 123 |
2 | n/a | n/a | 189 | 65 | 254 |
3 | n/a | n/a | 176 | 60 | 236 |
4 | n/a | n/a | 399 | 136 | 535 |
5 | n/a | n/a | 339 | 115 | 454 |
6 | n/a | n/a | 330 | 113 | 443 |
7 | n/a | n/a | 339 | 115 | 454 |
8 | n/a | n/a | 314 | 106 | 420 |
9 | n/a | n/a | 414 | 141 | 555 |
10 | n/a | n/a | 465 | 158 | 623 |
![]() |
S.Peelman
posted 12/08/2012, 06:02
Genius game. Better than RCT 1 because of the building and scenery construction mechanics. Completed by great expansion packs. Needless to say, 3 doesn't even come close to this and 1. Still play it regularly to this day. Been building some beautifully amazing, fully themed parks for many years now. Too bad for Atari though that the sales of the franchise declined drastically after 1. Message | Report |