America - Front
America - Back
Press CTRL + SHIFT + 1 to open the cheat console and enter the codes below for the desired result.
| Code: | Effect: |
| * SetSpeed | Sets speed of the given unit type, where unittype is a number, indexing a list of all unit types (??) |
| * GetSpeed | Displays the speed of the given unit in battle (player 0 is the human player) |
| * Artifact | Adds or removes an artefact to/from a hero ( name preceded by "gp", ie. "gpBalin" or "gpDamas"). See below artefact names. |
| * SetXP | Sets XP of the hero. |
| * AddXP | Adds XP for the hero. |
| * AddUnitXP4Army | Adds XP to the units of the given army. |
| * net | Multiplayer only / drops connection or forcing reconnection |
| * GiveVP | Adds victory points to the player |
| * GiveVPTreshold | Adds vp threshold to the player |
| * GetStrength | Displays three strength value of the given unit |
| * SendCamera | Multiplayer only / send the actual camera position to the peer |
| * Chat | Multiplayer only / sends a chat message to the peer |
| * GivePoints | Battle / gives hp or mana to the given unit |
| * SpawnQuest | Strategy map / spawns a quest to the given hexafield (quest names are language dependent) |
| * FinishActiveQuest | Finishes active quest (you get no rewards, and this can leave you with an unfinishable game!) |
| * GiveArtifact [] | Gives an artifact to the hero (or chooses randomly if you don't specify one) |
| * AddSkill [] | Grants a skill to the hero (skill names are language dependent) |
| * GiveLady | Grants brides to the player |
| * GiveArmyUnit | Spawns a new unit into the army of the given hero (see below soldier types) |
| * GiveFaith | Gives faith to the player (range of faith / |
| 20 to +20) | * GiveVirtue |
| Gives virtue to the player (range of faith / | 20 to +20) |
| * GiveMoney [] | Gives some money to the ruler (if not specified than to the player) |
| * GiveFood | Gives some food to the player |
| * AutoBattleGodMode | Sets god mode in autobattles |
| * ContractPassthroughStatement | Forces contract of a passthrough statement between the player and the given ruler |
| * DeclareWarToHuman | The given ruler declares war against the player |
| * DisableArcheryDamage | Disables all archery damage |
| * EnableArcheryDamage | Enables archery damage |
| * KillAll | Battle / kills all units of the player |
| * WinBattle [] | Battle / given player wins the battle (assumes 0, the player, if not given) |
| Code | Effect |
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orctowngrot
posted 21/09/2011, 10:30
Its has a few problems, but great idea and almost succeeds Message | Report |
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