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America - Front

America - Back

Review Scores

Ratings

   

Developer

NeoCoreGames

Genre

Strategy

Release Dates

11/24/09 Paradox Interactive
07/02/10 E-Frontier
06/11/10 Ubisoft

Community Stats

Owners: 15
Favorite: 0
Tracked: 1
Wishlist: 0
Now Playing: 0
 
8.1

Avg Community Rating:

 

Cheats

Cheat Codes

Press CTRL + SHIFT + 1 to open the cheat console and enter the codes below for the desired result.

Code:Effect:
* SetSpeedSets speed of the given unit type, where unittype is a number, indexing a list of all unit types (??)
* GetSpeedDisplays the speed of the given unit in battle (player 0 is the human player)
* ArtifactAdds or removes an artefact to/from a hero ( name preceded by "gp", ie. "gpBalin" or "gpDamas"). See below artefact names.
* SetXPSets XP of the hero.
* AddXPAdds XP for the hero.
* AddUnitXP4ArmyAdds XP to the units of the given army.
* netMultiplayer only / drops connection or forcing reconnection
* GiveVPAdds victory points to the player
* GiveVPTresholdAdds vp threshold to the player
* GetStrengthDisplays three strength value of the given unit
* SendCameraMultiplayer only / send the actual camera position to the peer
* ChatMultiplayer only / sends a chat message to the peer
* GivePointsBattle / gives hp or mana to the given unit
* SpawnQuestStrategy map / spawns a quest to the given hexafield (quest names are language dependent)
* FinishActiveQuestFinishes active quest (you get no rewards, and this can leave you with an unfinishable game!)
* GiveArtifact []Gives an artifact to the hero (or chooses randomly if you don't specify one)
* AddSkill []Grants a skill to the hero (skill names are language dependent)
* GiveLadyGrants brides to the player
* GiveArmyUnitSpawns a new unit into the army of the given hero (see below soldier types)
* GiveFaithGives faith to the player (range of faith /
20 to +20)* GiveVirtue
Gives virtue to the player (range of faith /20 to +20)
* GiveMoney []Gives some money to the ruler (if not specified than to the player)
* GiveFoodGives some food to the player
* AutoBattleGodModeSets god mode in autobattles
* ContractPassthroughStatementForces contract of a passthrough statement between the player and the given ruler
* DeclareWarToHumanThe given ruler declares war against the player
* DisableArcheryDamageDisables all archery damage
* EnableArcheryDamageEnables archery damage
* KillAllBattle / kills all units of the player
* WinBattle []Battle / given player wins the battle (assumes 0, the player, if not given)
Code Effect
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Legacy Sales History

Opinion (2)

orctowngrot posted 21/09/2011, 10:30
Its has a few problems, but great idea and almost succeeds
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Jlaff posted 06/04/2010, 10:06
Very entertaining game. Battles are not quite as deep as Total War series. Archery can be a bit over powering but there is an option for that. Also, why the heck are half of my units completely left handed in this game? It's weird when you see it.
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