America - Front
America - Back
| Code | Effect |
|---|---|
| 0 = Unable to go up steps, 1 = Able to go up steps | sv_nostep # |
| All ammo | give ammo |
| All items | give all |
| All solid surfaces are bright (cancelled by r_fullbright 0) | r_fullbright 1 |
| All weapons | give weapons |
| All Weapons/Items | impulse 9 |
| Amount of friction when moving | sv_friction # |
| Armour shard | give armor shard |
| Backward movement speed | cl_backspeed # |
| Begin again on current map with original health, weapons, ammo, etc. | kill |
| Blue key | give blue key |
| Body armour | give armor |
| Body armour | give bodyarmor |
| Combat armour | give combat armor |
| Commander's head | give commander's head |
| Enemies Can't See You | notarget |
| Fly Mode | fly |
| Forward movement speed | cl_forwardspeed # |
| gives 1 rune (do it 4 times for all) | impulse 11 |
| Gives charge amount of entered # (0 to 255) | give C # |
| Gives health amount of entered # (0 to 32767) | give H # |
| Gives nail amount of entered # (0 to 255) | give N # |
| Gives rocket amount of entered # (0 to 255) | give R # |
| Gives shell amount of entered # (0 to 255) | give S # |
| Gives weapon to entered # (1 to 8:1=Axe, 2=Shotgun, 3=Super Shotgun, 4=Nailgun, 5=Super Nailgun, 6=Grenade Launcher, 7=Rocket Launcher, 8=Thunderbolt) | give # |
| God Mode | god |
| Health | givehealth |
| How much the screen will angle when strafing | cl_rollangle # |
| Invulnerability | give invulnerability |
| Maximum speed when moving | sv_maxspeed # |
| No Clip (go through walls) | noclip |
| Power cube | give power cube |
| Power shield | give power shield |
| quad damage mode | impulse 255 or impulse -1 |
| Red key | give red key |
| Security pass | give security pass |
| Set skill to # (# is 0 to 3: 0=Easy, 1=Normal, 2=Hard, 3=Nightmare) | skill # |
| Sets the gravity to # | sv_gravity # |
| Slugs | give slugs |
| Strafing movement speed | cl_sidespeed # |
| Time it takes to stop moving | sv_stopspeed # |
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Mummelmann
posted 16/12/2007, 05:03
First ever coop shooter as far as I know, kudos! Message | Report |