America - Front
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Impressions Games
Strategy
10/31/96 Sierra Entertainment
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If a province is losing around 160 happiness per season from taxes, the -160 happiness will rollover to about +120 happiness. This will be shown directly in the tax box. Additional taxes lower the 120.
The only way to get -160 happiness for taxes is to have about 7 provinces all at 50% tax becuse of the -15 happiness to all counties for each one and the -50 for itself. Then, not only will you have an almost unlimited income, you will have a huge happiness bonus for all provinces. Not immensely useful- you need 7 procinces for it to work, but it's fun to do at the end of a game.
Also, watch out for happiness itself's rollover. Once I had a province with 100 happiness and getting 30 happiness/turn, and the next turn it went to 0- another rollover. Don't worry, when at 0, the happiness will start to go up again, but it is unsettling for a turn or two.
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Slimebeast
posted 14/02/2010, 09:41
They say that the Total War series has a unique mix of turn based strategy and real-time tactics, but this game had that combo in 1996 already, so most likely Creative Assembly stole the idea from here. Message | Report |
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