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America - Front

America - Back

Review Scores

Ratings

 

Developer

Paradox Interactive

Genre

Strategy

Release Dates

11/12/01 Strategy First
12/07/06 CyberFront
04/05/02 Ubisoft

Community Stats

Owners: 14
Favorite: 0
Tracked: 0
Wishlist: 0
Now Playing: 0
 
9

Avg Community Rating:

 

Cheats

Cheat Codes

Use one of the following values with the "event [number]" code. Note: Some events can only happen at certain points in the game. Activating some events outside of their normal occurrence may glitch the game.
 
Result Number
Reformation 100

Jean Calvin 101

Council of Trent 102

Edict of Tolerance 103

Treaty of Tordesillas 110

English Pirates 1000

One Province revolts unprovoked 1001

Religious turmoil; one revolt 1002

Conversion of heretics; changes religion in one province
1003
Gift to the state; +200 gold 1004

Temporary insanity of monarch; ADM, DIP, MIL set to 2 for 12 months
1005
Excellent minister; ADM, DIP, MIL set to 9 for 12 months
1006
Scandal at Court 1007

Wave of Obscurantism; +3 revolt risk 1008

Exceptional year; -5 inflation, +100 gold
1009
Rush of colonists; +3 colonists 1010

Diplomatic move; +50 relation, +1 diplomat
1011
Great reputation; +10 relation with 7 countries
1012
Colonial Dynamism 1013

Colonial Dynamism; +1 conquistador, +3 colonists
1013
Unexpected invention; +1 manufacturing
1014
Rush of Merchants 1015

Plague; -5000 people in province 1016

Reformation of army; +250 land tech 1017

Reformation of navy; +250 naval tech 1018

Enthusiasm for army; +5000 troops 1019

Enthusiasm for navy ; +5 warships 1020

Agricultural Revolution 1021

Devastating fire; -1 manufactory 1022

Good government policies; +1 stability, +250 infrastructure and trade tech
1023
Poor government policies; -1 stability, -250 infrastructure and trade tech
1024
Unhappiness with Clergy 1025

Unhappiness among Artisans 1026

Unhappiness among Peasants 1027

Unhappiness among Merchants 1028

Valuable mineral 1029

Political Crisis 1030

Corruption 1031

Deflation 1032

Diplomatic Insult 1033

Fortification effort; +1 fort to province
1034
Creation of bank; -5 inflation, +200 gold
1035
Creation of stock exchange; -2 inflation, +100 gold, +500 infrastructure tech
1036
Creation of company of trade; +2 merchants, +500 trade tech
1037
Colonial uprising; 1 colony rebels 1038

Heretic Uprising 1039

Explorer; +1 explorer, +0 colonists 1040

Conquistador; +1 conquistador, +0 colonists
1041
Nobles (-2 stab) 1042

Trading Company Disaster 1043

Internal Trade 1044

Meteor Sighted 1045

Fire Ordinance 1046

Saint performs miracle; +1 stability, -3 revolt risk
1047

Code Effect
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Legacy Sales History

Opinion (2)

Time Lincoln posted 23/04/2009, 12:05
I've had several friends up at school ask me what this game is about. And I told them, well essentially you are just balancing the budget for most of the game. lol
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Quartz posted 12/12/2007, 01:47
I found this game to be tricky to get into, but it's great once you know what you're doing!
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