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America - Front

America - Back

Review Scores

Ratings

   

Developer

Nerve Software

Genre

Shooter

Other Versions

XB

Release Dates

04/04/05 Activision
(Add Date)
04/08/05 Activision

Community Stats

Owners: 67
Favorite: 1
Tracked: 0
Wishlist: 0
Now Playing: 0
 
8

Avg Community Rating:

 

Cheats

Cheat Codes

While playing a game, press [Ctrl] + [Alt] + ~ to display the console window. Then, enter one of the following codes to activate the corresponding cheat function:
Result
Cheat Code
God mode [Note] god

Full weapons and ammunition give all

Full ammunition for current weapons give ammo

Armor to 125 give armor

Classic 1995 version give doom95

Health to 100 give health

All keys give keys

BFG give weapon_bfg

Chainsaw give weapon_chainsaw

Machine gun give weapon_machinegun

Plasmagun give weapon_plasmagun

Rocket launcher give weapon_rocketlauncher

Shotgun give weapon_shotgun

Spawn indicated item give [item name]

Play indicated map map [map name]
Load a map map
Switch to indicated weapon slot, regardless if you have a weapon there
_button0
Switch to indicated weapon slot, regardless if you have a weapon there
_button1
Switch to indicated weapon slot, regardless if you have a weapon there
_button2
Switch to indicated weapon slot, regardless if you have a weapon there
_button3
Switch to indicated weapon slot, regardless if you have a weapon there
_button4
Switch to indicated weapon slot, regardless if you have a weapon there
_button5
Switch to indicated weapon slot, regardless if you have a weapon there
_button6
Switch to indicated weapon slot, regardless if you have a weapon there
_button7
Show AAS stats aasStats

Unknown addarrow
Adds debug arrow addarrow

Core to game chat lines addChatLine

Add debug line addline

Scale contact friction af_contactFrictionScale

Force the given friction value af_forceFriction

Name of the body to highlight af_highlightBody

Name of the constraint to highlight af_highlightConstraint

Scale the joint friction af_jointFrictionScale

Maximum angular velocity af_maxAngularVelocity:

Maximum linear velocity af_maxLinearVelocity

Show structures of articulated figures not at rest
af_showActive
Show bodies af_showBodies

Show body names af_showBodyNames

Show two bodies constrained by the highlighted constraint
af_showConstrainedBodies
Show constraint names af_showConstraintNames

Show constraints af_showConstraints

Show the inertia tensor of each body af_showInertia

Show joint limits af_showLimits

Show mass of each body af_showMass

Show primary constraints only af_showPrimaryOnly

Show articulated figure CPU usage af_showTimings

Show the total mass of each... 


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Code Effect
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Legacy Sales History

Opinion (2)

Zkuq posted 23/08/2011, 07:15
I didn't really like this too much: the corridors were too narrow which also resulted in environments looking too similar, too many doors were closed behind the player, most battles mostly consisted of enemies spawning behing the player after seeing the first enemy (in Doom 3, enemies didn't spawn behind the player all the time), voice acting was too silent (made following the story pretty hard), almost no voice tapes, boring email messages in PDAs, most weapons were useless thanks to the double-barreled shotgun. All in all, I loved Doom 3 but this, not so much.
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Gamer2112 posted 28/12/2008, 02:17
This is also released on the Xbox
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