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America - Front

America - Back

Review Scores

Ratings

 

Developer

Maxis

Genre

Simulation

Other Versions

All, GC, PS2, Series, XB

Release Dates

01/31/00 Maxis
(Add Date)
03/23/01 Electronic Arts

Community Stats

Owners: 249
Favorite: 7
Tracked: 0
Wishlist: 0
Now Playing: 0
 
8.3

Avg Community Rating:

 

Cheats

Cheats Codes for "The Sims"
While playing the game, press [Ctrl] + [Shift] + C to display a prompt box in the upper left corner of the screen. Then, enter one of the following codes to activate the corresponding cheat function. Note: Enter [Exclamation point] at the prompt to repeat the last cheat entered. Enter a [Semi-colon] between codes to enter multiple codes at the same time.

]
Code Effect
klapaucius 1000 Simoleons (unpatched game version)
rosebud 1000 Simoleons (patched game version)
hist_add Add new family history stat to the current family
write_destlist Appends the route destination list to AllRoutes.txt every time a route is found
auto_level Architecture tools automatically set the level as needed
import [FAM file] Automatically import and load indicated FAM file
house [house number] Automatically load indicated house, no questions asked
prepare_lot Check and fix required lot objects
flush Completely flush app to VM file when running Windows NT
crash Crash game
water_tool Create moat or streams
shrink_text [font_size] [text] Create shrunk_text_#.bmp files
edit_char Create-a-character mode
interests Display personality and interests
draw_all_frames off Draw all animation frames disabled
draw_all_frames on Draw all animation frames enabled
draw_origins Draw colored dots at each person's origin
core_dump Dump entire memory to core_dump_[date:time].txt
dump_happy Dump selected person's most recent list of scored interactions to a file
dump_mc Dump selected person's motive contribution curve to a file
debug_social Enable debug flag to show outcome choice dialogs for social interactions
sim_log end End sim logging
cht [filename] Execute "file.cht" file as a list of cheats
draw_floorable off Floorable grid disabled
draw_floorable on Floorable grid enabled
assert Force an assert for testing
log_animations Log animations in the event log window
map_edit off Map editor disabled
map_edit on Map editor enabled
move_objects on Move any object
tutorial off No tutorial object generation when tutorial house is loaded
browser_failsafe Prevent web browser crashes
preview_anims off Preview animations disabled
preview_anims on Preview animations enabled
tile_info Programmer stats
quit Quit game
#import Read in behavior tuning constants from Tuning.txt
rebuild_cp Rebuilds entire control panel/UCP from scratch
refresh_faces Refresh the BMP_ resources for all people whose IFF files are writable
refresh_textures Rematch dependent textures and regenerate bitmaps for all user characters
restore_tut Restore tutorial
rotation [0-3] Rotate camera
route_balloons off Routing debug balloons disabled
route_balloons on Routing debug balloons enabled
fam_test [opcount] Run series of random operations on unhoused families
save Save currently loaded house
history Save family history file
plugh Say "plugh"
porntipsguzzardo Say "porntipsguzzardo"
xyzzy Say "xyzzy"
draw_routes on Selected person's path displayed
draw_routes off Selected person's path hidden
log_mask Set event logging mask
autonomy [1-100] Set free thinking level
sim_speed [-1000-1000] Set game speed
edit_grass [number] Set grass change value
grow_grass [0-150] Set grass growth
lot_size [number] Set lot size
sim_limit [milliseconds] Set maximum milliseconds to allow simulator
sim_speed [-1000 - 1000] Set sim speed
set_hour [1-24] Set time of day (unpatched game version)
bubble_tweak [z offset value] Set z offset for thought bubbles
[directory path] Sets the neighborhood directory to the path
lot_border [
Sets up the borders of the lot with non-editable flag
allow_inuse Sets whether menu items appear for in use objects
memview Show memory view window in debug builds of the game
sim_log begin Start sim logging
swap_houses [house number] [house number] Swap the two house files and updates families
sweep off Ticks disabled
sweep on Ticks enabled
tile_info on Tile information displayed
tile_info off Tile information hidden
visitor_control Toggle allowing visitors to be controlled using the keyboard
report_assets Toggle assets report
auto_reset Toggle automatic object reset feature
sim_peek Toggle calls to PeekMessage within sim loop
cam_mode Toggle camera mode
all_menus Toggle display of unavailable interactions in person control menus
music Toggle music
obj_comp Toggle object compression in save file
quats Toggle quaternion transformations
sound_log Toggle sound log window
sound Toggle sounds
html Toggle web page creation
reload_people Total reload of people skeletons, animations, suits and skins
soundevent Trigger sound event
write_routes Write out an RTE file every time a route is found
#export Write out behavior tuning constants to Tuning.txt
Back to Cheats

Legacy Sales History

Total Sales
0.00m
Japan
0.01m
NA
0.03m
Europe
0.00m
Others
0.05m
Total

Opinion (14)

1 n/a n/a 56 14 70
2 n/a n/a 132 44 176
3 n/a n/a 136 47 183
4 n/a n/a 357 122 479
5 n/a n/a 197 68 265
6 n/a n/a 217 74 291
7 n/a n/a 186 64 250
8 n/a n/a 92 32 124
9 n/a n/a 118 40 158
10 n/a n/a 153 52 205
Boutros posted 26/03/2010, 02:54
This game was awesome. One of the best PC game ever.
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Buzzi posted 11/07/2009, 12:58
The sims original >>>>The sims 2 >>>> The sims 3...
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Wookaroo posted 12/02/2009, 05:21
I'd have to agree with Ash. Constant stuff packs are just lame. They already get enough out of people with the crazy amount of expansions.

I tried out Sims 2, but realized it was just too expensive. I could be spending all that money on individual games. This is why the Sims 1 will be my favorite of the series.
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pokemonfan_2611 posted 13/01/2009, 01:36
the sims are the best
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Ashkihyena posted 06/01/2009, 07:19
Yay The Sims, back when EA didn't try to bleed us with stuff packs.
Message | Report
Untouch posted 01/08/2008, 09:42
move_objects_on = infinite hours of fun!

If you go in building mode soon enough right when a fire is created you could sell it.
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