America - Front
America - Back
Nerve Software
Shooter
04/04/05 Activision
(Add Date)
04/08/05 Activision
Owners: | 67 | |
Favorite: | 1 | |
Tracked: | 0 | |
Wishlist: | 0 | |
Now Playing: | 0 | |
The gripping expansion pack for DOOM 3 takes your even further into the the DOOM universe. Two years following the unexplained disaster on Mars, the UAC returns to the abandoned facility to investigate a mysterious beacon buried deep in the ruins of the ancient civilization.
Boxart Added | oliist | 23rd Dec 2009 |
Critic Review Added to Database | Leunam | 12th Oct 2009 |
Critic Review Added to Database | Leunam | 12th Oct 2009 |
Critic Review Added to Database | Leunam | 12th Oct 2009 |
Critic Review Added to Database | Leunam | 12th Oct 2009 |
Boxart Added | oliist | 07th Sep 2009 |
Boxart Added | oliist | 07th Sep 2009 |
Boxart Added | oliist | 07th Sep 2009 |
Boxart Added | oliist | 07th Sep 2009 |
Game Information Updated | Leunam | 07th Sep 2009 |
Game Banner Added to Database | Leunam | 07th Sep 2009 |
Release Date Added to Database | oliist | 24th Sep 2008 |
Release Date Added to Database | oliist | 24th Sep 2008 |
Release Date Added to Database | Pyro_Junky | 24th Sep 2008 |
Game Summary added to Database | Pyro_Junky | 24th Sep 2008 |
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Zkuq
posted 23/08/2011, 07:15
I didn't really like this too much: the corridors were too narrow which also resulted in environments looking too similar, too many doors were closed behind the player, most battles mostly consisted of enemies spawning behing the player after seeing the first enemy (in Doom 3, enemies didn't spawn behind the player all the time), voice acting was too silent (made following the story pretty hard), almost no voice tapes, boring email messages in PDAs, most weapons were useless thanks to the double-barreled shotgun. All in all, I loved Doom 3 but this, not so much. Message | Report |
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