By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Review Scores



Alternative Names

クロノ クロス





Other Versions


Release Dates

11/08/11 Square Enix
07/06/11 Square Enix
(Add Date)

Community Stats

Owners: 20
Favorite: 4
Tracked: 1
Wishlist: 2
Now Playing: 0

Avg Community Rating:



Challenge fate...

Twenty years after the events in chrono trigger, a new set of adventurers are preparing for a battle that will surprass even space and time...

  • The long-awaited sequel to one of history's favorite adventures
  • a multitude of playable characters and interwining gmae scenarios 
  • a new visual and audio experience from the original creator

*Back of the game case info

  What was the start of all this?
  When did the cogs of fate begin to turn?
  Perhaps it is impossible to grasp that answer now,
  From deep within the flow of time.

  But for a certanty, back then
  We loved so many yet hated so much
  We hurt others and were hurt ourselves.

  Yet even then we ran like the wind
  Whilst our laughter echoed
  Under cerulean skies....

*Game Introduction 

While it's officially a sequel to the immensely popular Chrono Trigger, Chrono Cross is completely its own role-playing game with over 40 characters, a branching story line, and multiple endings. Like its predecessor, the game is about crossing through time and setting things right. This story focuses on Serge's quest for the Frozen Flame, which will give the beholder the power to bend space and time. Serge wants the power to save himself from dying in a parallel universe but, as you can guess, nefarious forces are also vying for the Frozen Flame to suit their own purposes.

Chrono Cross features the stylish character designs and wondrous cut scenes that gamers have come to expect from SquareSoft, but the game also has a number of gameplay innovations. Though the battle engine is essentially turn-based, characters don't have to wait their turn to cast a spell or make an attack; battles are moderated by stamina. Also, the repetitive battles with lesser monsters that make so many RPGs sag can be easily avoided because all monsters can be seen on the screen.

Latest Screenshots

Latest Updates

Release Date Added to Database oliist 13th Dec 2010
Game Information Updated oliist 13th Dec 2010
Game Added to Database oliist 13th Dec 2010

Sales History

Opinion (0)

View all