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04/27/04 Microsoft Game Studios
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05/21/04 Microsoft Game Studios

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Rise of Nations: Thrones and Patriots, the expansion pack to the critically acclaimed, best-selling, real-time strategy (RTS) game Rise of Nations, adds a barrage of new features to the original game. Combining the epic scope of traditional turn-based strategy games with the fast-paced action of RTS games, Rise of Nations: Thrones and Patriots enables players to explore 6,000 years of history as they amass powerful armies, build prosperous economies, and perform acts of diplomacy.

Rise of Nations: Thrones and Patriots introduces six new nations, four unique single-player campaigns, more than 20 original units, new wonders, and new government types. Unlike other historical RTS games, the Rise of Nations franchise allows gamers to quickly play through eight historical epochs of time from the Ancient Age to the Information Age.

Thrones and Patriots adds a multitude of new features to Rise of Nations, introducing six new nations, four new single player campaigns, more than 20 new units, new wonders and an innovative new Government feature. Player's can use governments with any nation, old or new. Governments have far-reaching effects on how units perform in various situations. Each of the six government types also grants the player a unique Patriot unit, which has a set of special abilities that benefit nearby units or buildings. All-new single player campaigns will allow gamers to control the course of history during events that changed the world, including Napoleon's campaigns in Europe and the battles for wealth and survival in the New World.
  • Highly diverse new nations: Players can lead one of six new nations--Iroquois, Lakota, American, Dutch, Persian, and Indian--in the single-player campaigns or on a multiplayer battlefield. Each nation has its own distinctive national powers and special units, such as the Lakota who have no national boundaries, or the Americans whose marines can hide anywhere without the need of a General nearby.
  • Rich new campaigns and scenarios: Four new non-linear, single-player campaigns based on historical epochs will keep players busy as they plan their moves on the strategic outer map and play out the battles in over 130 new scenarios. The new campaigns include Alexander the Great, Napoleon, the New World, and the Cold War.
  • Choose a government type: As a nation advances through the ages, players can decide between six different government types. From socialism to capitalism, despotism to republic, each government type has a different power that allows players to customize their nations and open up new tactics and strategic possibilities. A unique Patriot unit is available with each government type, bringing a variety of powers to the battlefield.
  • New units: More than 20 new units, which are graphically unique to each new nation, are available for players to command including the massive Persian War Elephants, armed Dutch merchants, unique ships, and supply wagons.
  • Achieve greatness by constructing three new wonders of the world:
  • Forbidden City: Walled city built in 1407 within Beijing for the Imperial Court of the Chinese emperor. Entry was forbidden to ordinary citizens until 1912.
  • Red Fort: Massive fortification built of red sandstone in 1618, it served as the palace of India's Mughal Emperors. The outer defense wall was 1.5 miles long and 110 feet tall.
  • Hanging Gardens: One of the Seven Wonders of the Ancient World, these gardens were built by Nebuchadnezzar II for his queen in ancient Babylon, circa 600 BC.
  • Min System Requirements:
    Windows 98/2000/Me/XP
    500 MHz processor
    128 MB RAM
    800 MB of hard-drive space
    16x CD-ROM drive
    DX 8.2 or higher
    16 MB video card

    Latest Updates

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