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Ubisoft Paris



Release Dates

11/19/06 Ubisoft
12/02/06 Ubisoft
12/08/06 Ubisoft

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Owners: 413
Favorite: 2
Tracked: 2
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Red Steel - a rose with a few thorns

16th Apr 2009 | 1,605 views 


User Score

Presentation - 7.0
Gameplay - 9.0
Value - 7.0
Does this game deserve all the criticism levelled at it?

To answer the above question quite succinctly, no it does not. Red Steel is an enjoyable FPS for the Wii, which suffered in some regards from being a launch game.


Red Steel is an FPS for the Wii, set in Japan and it features what we all hoped for when we first saw the Wiimote - sword fighting.


However, many feel that it did not live up to the promise, and this is certainly a valid criticism of the game. It was initially assumed by the gaming public, that this swordfighting would be 1:1. It was also assumed that the swordfighting would be integrated amongst the gun fighting. Neither of these came true, and in my eyes, the later is perhaps the bigger flaw. After an enjoyable round of shooting others and trying not to get shot, the game slows you down with a cutscene, and you suddenly cannot use your guns, only your sword is available. You then have two options. Block/dodge hit repeat being one of them. The other being the Wiimote equivalent of button bashing, which got me through most of the sword fighting.


But enough of what could have been (and could still be in Red Steel 2)


On to what Red Steel got right.


The graphics aren't technically brilliant, but the level design is well done from an artistic point of view - the game certainly chose a style and stuck with it. The character models aren't great unfortunately, but as a launch Wii title it perhaps shouldn't be judged too harshly. The music is very good, and continues the style the visuals lend to the game.


The controls are well done. A few people had problems with the responsiveness, but I had none. My only guess is that they had not at this point properly cailbrated the sensitivity of the Wiimotes. It was the first ever Wiimote controlled shooter and everything worked quite well.


The single player is good, a few nice touches that are so refreshing after playing some fairly generic shooters. The format is fairly linear, you get given some guns and told to accomplish a mission, usually getting to a certain place and killing whomever you find their. You are then given bigger guns, and told to go to a bigger place and kill a bigger person. That is not to suggest that it gets at all boring, the levels are all nicely varied in theme and in layout. The enemy AI is quite good, making certain parts of the game quite challenging.


The multiplayer is probably the aspect of the game however - 4 player splitscreen with a good variety of levels. Unfortunately, the huge variety and complete choice of weapons from a game like TimeSplitters 2 is lacking - the weapons are defined by the levels themselves. The best feature is a new mode, in which the players are each given a mission through the speaker on their wiimote. The mission might be to kill a certain player, or to survive the round as examples, or even to get a kill with a specific weapon. Sure, it's not always balanced, but it's one heck of an idea, and great fun with a few mates.


To sumarise, this is a great game, with some nice innovations. It was let down by overexpectation and being rushed to meet the Wii's launch. It was a very good purchase at launch, but do I recommend buying it today? Not unless it's cheap - with the Conduit around the corner for competitive folks and Red Steel 2 fast approaching. If you find it in the value pack with No More Heroes, then buy that like it aint no thing.

Shipping Total

950,000 Units
As of: April 26th, 2007

Opinion (59)

drake_tolu posted 29/07/2014, 02:04
According to Ubisoft, Red Steel have sold 1,000,000 by end of 2010, and Red Steel 2 700,000... ._."
This is severely undertracked... probabily now Red steel have sold 1,500,000 and Red Steel 2 1,000,000.
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kekrot posted 19/04/2014, 01:08
This is severely undertracked. (And a bit underrated) I refuse to believe that this sold more in Japan than Europe. Also, Europe's sales are probably twenty times higher than 20k.
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DieAppleDie posted 13/01/2013, 09:36
lol pretty sure this sold more than 20k in the EU
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fmjasinski posted 28/12/2012, 12:52
Sales need to be fixed.
Chrizum, where do you get this number?
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Chrizum posted 17/03/2012, 05:05
This game has sold 1.25 million.
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*Yoshi* posted 18/12/2011, 03:14
What happen with Europe sales!!!!
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