Dragon Age: The Veilguard Releases October 31 for PS5, Xbox Series X|S, and PC - News
by William D'Angelo , posted on 15 August 2024 / 2,812 ViewsAn advertisement for Dragon Age: The Veilguard has revealed the game will launch on October 31 for the PlayStation 5, Xbox Series X|S, and PC via Steam and Epic Games Store.
Dragon Age: The Veilguard releases Oct 31st https://t.co/0fyFsln6HJ pic.twitter.com/rfFQ1BTPNn
— Wario64 (@Wario64) August 15, 2024
Read details on the game below:
From the storytellers at BioWare comes Dragon Age: The Veilguard, an all new single-player fantasy RPG experience. This bold, heroic adventure is built to deliver on what the series is best known for: rich storytelling, fantasy worldbuilding, companions & fellowship, and a world where you matter. In Dragon Age: The Veilguard, you’ll embark on a quest to face powerful Elven gods and stop the destruction they’re unleashing on the world. You are known as Rook, battling on the front lines alongside a compelling cast of companions with individual storylines and motivations. In true Dragon Age fashion, companions are central to the experience and as Rook, you must rise up, rally your crew and forge relationships to become the unexpected leader others believe in.
Story
Solas, the Dread Wolf and Elven Trickster god of legend, wants to tear down the Veil that separates Thedas from the world of demons, restoring his people’s immortality and glory—even at the cost of countless lives. But his ritual goes awry, and his worst fears are realized, as two of his most ancient and powerful adversaries are released. They seek only to finish what they started millennia ago – the complete and utter domination of our world. Rook’s journey to stop these two powerful deities will span across all of Thedas to bustling cities, lush tropics, boreal forests, fettered swamps and the deepest depths, but be wary of the evil forces along the way like the Dark Spawn, Venatori Cultists and Demons of the Fade.
Fellowship
Dragon Age: The Veilguard‘s brand new companions come alive with some of the most compelling individual storylines in Dragon Age history. Expansive and dynamic stories navigate love, loss and complex choices that will affect your relationships and the fate of each member of the Veilguard. New companions like the Veil Jumper Bellara, the necromancer Emmrich, and the private detective Neve, come from iconic factions in Dragon Age lore, possessing individual skill trees and specialized gear for advanced team progression. You’ll see familiar faces, too, such as the archer Lace Harding who returns to the series as a full time companion.
Choice and Consequences
Dragon Age: The Veilguard builds on the series’ deep role-playing roots, providing extraordinary storytelling and worldbuilding, deep personalities for each companion, meaningful choices and impactful cinematic moments. The bonds you create and the relationships you forge will be affected by your choices made throughout your journey.
A Crafted Experience
As a character-driven RPG, Dragon Age: The Veilguard delivers a crafted experience that pays homage to BioWare’s history of storytelling. The Lighthouse provides a central place where you can rest, learn more about the world through conversations, while the Crossroads allows you to traverse to separate explorable regions of the world with your companions. You’ll experience more of Thedas than ever before as your story unfolds across meticulously crafted biomes and beautiful regions including Rivain, Weisshaupt, Arlathan, Minrathous, the Deep Roads and more, each inviting you to delve deeper into the narrative and uncover the mysteries of the land.
Fluid, Customizable Combat
Immersive combat blends fluid moment-to-moment controls with tactical decision-making. Players can fully customize their experience to fit their playstyle with diverse skill trees among three different classes—Warrior, Mage, and Rogue—each with unique abilities and specializations. Choose two companions to join you on your quests and unleash powerful team combos that can change the tide of any battle. Make strategic choices and direct your allies to fight, heal or stay out of the fray with the newly-added ability wheel.
Be the Leader You Want to Be
Dragon Age: The Veilguard features a robust character creation system that allows you to be the leader you want to be with a vast range of customization. BioWare has created the most comprehensive character creator in Dragon Age yet to make this story truly your own.
A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012 and taking over the hardware estimates in 2017. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel. You can contact the author on Twitter @TrunksWD.
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I do not have a good feeling about this one, Bioware are toast otherwise.
This looks awful. Maybe the game that finally kills the series. Last 2 games were series killer contenders.
Well to each his own. I thought the combat was great and I didn't think the story was bland at all. I thought it was great to see the continuation of the war between the mages and templars and it's a story that isn't really explored much in gaming when it comes to mages in a fantasy setting.
When you look at that trailer and the 23m gameplay, all you can think is "awful". Like seriously?
Whatever they are going to show, people see TRASH or AMAZING stuff these days. If it fits with their agenda, it is fantastic; if not (or they dislike one or two things about the previous game, everything else is pure TRASH). All or nothing...
It is probably the worst time to be a game developer/publisher. The game will do well; I know people like you are just a vocal minority. Still, it is nuts to see some of you repeatedly coming up with that kind of comment for almost every game lately and being so negative about nearly everything simply because it does not fit their taste or, for some reason, they cannot let go a grudge about a dev/publisher/IP whatever the hell they did not like while browsing the Internet this morning...
You see what you want to see out of someone then ignore everything else. Why you're on the ignore list btw.
I mean, your response makes no sense at all, but w/e.
Also, why do you feel the need to repeat that I am on some sort of ignore list on your side on a regular basis? If I am there, then why are you even responding? I don't think you understand how the "ignore list" works.
I wonder if they have managed to wash off the taste of online multiplayer that this was supposed to be at some point.
I don't like the font and the style of those letters looks too childish,
Even the in game graphics isn't something to write home about.
Insta bomb
£20 difference between consoles and PC. What gives?
Not sure, but I can take a few cracks at it. Console is getting both physical/digital versions of the game, whereas PC is digital only so there's no retail costs involved. Idk how much development kits are these days, but that's a cost a studio needs to eat whereas on PC, you just have to upload the game. Also, there's the revenue split. On EGS, they only take a 12% cut and on Steam, their cut continues to go down the more your game sells all the way down to 20% if your game makes more than $50M. Whereas on console, it's still a 30% cut on every purchase no matter what.
I know the latter part was a big reason why Alan Wake 2 was $10 cheaper on PC than it was on console. So I'm wondering if that's going to end up being the case more often going forward.
$10 sure, I can buy that. BG3 was £50 Steam, £58 PS5. Elden Ring was £50 on everything.
£70 is 40% more than £50. Commission excuse I do not buy at all. Console players are being screwed here. EA are greedy gits.
Makes me more likely to not buy on release anymore and wait until a sale and so guess what they get less from me. Heck, I'll buy used, screw them.
Yeah, I know but there are patterns usually. Steam price in US is $60, then $70, even with high ends of US sales tax dependent on state, this is like $67-69 then $80 max.
Consoles are paying $90 or so, while PC is paying $65. This is exchanged rated up and with taxes.
$10 for what? Being in Europe and on console tax?










