Visions of Mana Arrives This Summer for PS5, Xbox Series X|S, PS4, and PC - News
by William D'Angelo , posted on 02 February 2024 / 3,729 ViewsSquare Enix announced Visions of Mana will launch for PlayStation 5, Xbox Series X|S, PlayStation 4, and PC via Steam and Microsoft Store this Summer.
View the Xbox Developer_Direct gameplay overview video below:
Read details on the game below:
A brand-new entry in the beloved Mana series, Visions of Mana is the first mainline instalment in more than 15 years. Visions of Mana will return to the series action RPG roots and take players on a new adventure with protagonist Val, a soul guard assigned to protect his childhood friend, who has been chosen by the Faerie as the Alm of Fire to travel to the Tree of Mana and rejuvenate the mana flow.
Square Enix released a new trailer which provides a first look at the newly imagined world of Mana in the all-new Visions of Mana. The trailer features action-packed gameplay and showcases a vibrant world where players will be able to journey across a range of breathtaking environments, battle with an array of enemies and monsters, including fan-favorite Rabites, while exploring a world where the powers of nature and elemental spirits connect. Fans and newcomers alike will also get to experience new and evolved gameplay with real-time 3D combat.
Since the series’ debut in 1991 as Final Fantasy Adventure, a spin-off of the Final Fantasy series, Mana games have immersed players in bright vibrant worlds, breathtaking environments, heartwarming characters and high fantasy storylines across many genres and platforms. Fans of the series can expect new designs of the series’ beloved creatures from Mana series Illustrator Airi Yoshioka and a new captivating musical score composed by Mana series composers Hiroki Kikuta, Tsuyoshi Sekito and Ryo Yamazaki.
To celebrate the reveal of Visions of Mana, popular series artist HACCAN created new teaser artwork which gives players a glimpse of the iconic Tree of Mana against one of the game’s enchanting vistas and a variety of the heartwarming characters that players can expect to encounter within the game.
A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012 and taking over the hardware estimates in 2017. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel. You can contact the author on Twitter @TrunksWD.
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I imagine it will undoubtedly be announced for Switch 2 as well since it's on PS4.
They just can't say anything until Nintendo announce the system.
Yeah, not neccesary, but it would take more effort and money to do. Meanwhil we can expect that PS4 ports to Switch 2 would be comparatively effortless, and without compromising the game's vision (pun intended) on top of that. It's an action rpg, so if they're going for 60fps, they can surely retain that with DLSS.
Eiyuden Chronicle's producer once said in Q&A that they're unsure if they will do a Switch version for it, and were considering Switch 2, because the "programing language for Switch is completely different from PS4/XBO, so its almost like recoding the game from scratch".
Time/cost seems to be a bigger factor than if it can be done with good results. They have since announced a Switch port, but that piece of info was interesting.
They are insane...how can someone explain to me that the 135 millions Switch users are not currently the best potential market for this type of game.
Switch has very weak hardware. You'd have to seriously compromise the design of the game.
In this video there was nothing, absolutely nothing, that the Switch couldn't handle.
Even Hoyoverse haven't ported Genshin Impact (a mobile game!) to Switch. There have to be some technical issues. It really doesn't make sense with such a big install base.
I agree, it doesn't make sense. I guess there will be a Switch port of Genshin Impact at some point.
it is hard to get through their heads, but the "current gen" gaming market is 4 times larger than the portable market, that's why people buy home consoles, they are faster, cheaper, and the market is 4 times larger once you add up PC + PS5 + Xbox as one group
Switch does not make any money for western devs, it only helps some japanese 3rd parties
It's possible there is a Switch 1 version saved for a future direct. But if Square Enix were informed of a Switch 2 in due time, they may opt for that instead.
The reason is probably effort/cost.
(I'll copy/paste what I said in another comment.)
Eiyuden Chronicle's producer once said in Q&A that they're unsure if they will do a Switch version for it, and were considering Switch 2, because the "programing language for Switch is completely different from PS4/XBO, so its almost like recoding the game from scratch".
Time/cost seems to be a bigger factor than if it can be done with good results. They have since announced a Switch port, but that piece of info was interesting.
I think we can assume that porting it to Switch 2 would comparatively be rather effortless, and take a normal amount of effort/money.
The Last Mana game i play was Legend of Mana in PS. Now im looking forward to this
Hope it lasts more than 50 hours
The Mana series is a fading one for me. I've enjoyed the nostalgic and fun when it was Secret of Mana with 3 players, even the PS4 remake. But with their 1 player Mana games it just feels like a mediocre adventure game to me. I'll still keep it on my radar but it seems likely that i'll either get it when its dirt cheap or just wait for it to be free on PS Plus.
It's been worse than fading for me since the SNES games. But I also haven't played Trials of Mana yet. Which I'm sure is fine, but mainly because as you pointed out, it doesn't have the co-op that I very much enjoyed from the originals.
This game however clearly has a bigger budget than that game, and they're at least signaling that the intent is a return to form for the series. So I have my hopes up for it.
Visions of Mana definitely looks like it has a bigger budget and looking to be very well polished. To me, looking at the trailer it feels like Square is hoping to push this to be their own Zelda Botw.
But I'll just wait and see still since Trials wasn't that amazing. Wish they brought back coop since Square does enough single player games. And FF Crystal Chronicles remaster wasn't that great when I played with my friends.







