Sea of Stars Top 4 Million Players - News
by William D'Angelo , posted on 18 December 2023 / 3,335 ViewsDeveloper Sabotage Studio announced the turn-based RPG, Sea of Stars, has surpassed four million players.
"Sea of Stars is the game of my dreams, and seeing its quest resonate so strongly with players and critics means the world to everyone at Sabotage," said Thierry Boulanger, co-founder of Sabotage Studio and game director on Sea of Stars.
"The team behind this game is the most talented and dedicated group I could have ever hoped to create Sea of Stars with, and I’m again reminded of their brilliance as we progress with creating Sea of Stars’ upcoming DLC, Throes of the Watchmaker. For fans to have recognized our adventure in such an incredibly prosperous year for RPGs alongside new arrivals from the genre’s biggest franchises … we simply just cannot thank you enough for supporting us, and we can’t wait to show you what’s next for Sea of Stars."
Sea of Stars released for the PlayStation 5, Xbox Series X|S, Nintendo Switch, PlayStation 4, Xbox One, PC via Steam, Xbox Game Pass, and PlayStation Plus Extra and Premium Game Catalog on August 29.
Sea of Stars has been played by over 4 million people across all platforms and subscription catalogs in less than 4 months 🤩 pic.twitter.com/qFC4FCWBy0
— Sea of Stars (@seaofstarsgame) December 18, 2023
Read details on the game below:
Developed by Sabotage, the studio behind the award-winning The Messenger, Sea of Stars is a turn-based RPG inspired by the classics, chock-full of endearing characters and unrestrained exploration, paying homage to genre’s greats while modernizing the overall experience.
Combat challenges players to coordinate adaptive strategies while thwarting opponents with pre-emptive attacks, rewarding carefully timed strikes and interrupted advances. With six playable party members distinct in fighting style and personality, experimentation is key to discovering devastatingly powerful new match-ups. There’s no need to grind to unlock a character’s true potential, either, as character progression is balanced to flow along with the story. Sea of Stars‘ journey prioritizes meaningful encounters over enduring dozens of the same fights.
Sea of Stars‘ compelling world unites players with Valere and Zale, aspiring youths training to become Solstice Warriors, the land’s final line of defense against The Fleshmancer’s monstrous creations. A twisting narrative ensures their mission is anything but simple, making for an engrossing, wondrous tale surrounding a world’s looming apocalyptic threat.
Dynamic Combat
With every encounter harboring threats deadly to the careless tactician, victory demands sharp timing, anticipation, and pre-emptive counters to ultra powerful attacks.
Engaging Exploration
Climb, dive, swim and leap across a lush world brimming with life and hidden secrets, enjoying the journey between battles as much as the action itself.
Gripping Story
Become acquainted with six playable characters with rich backstories, personalities, and varied motives as the mysteries of a troubled world come to light.
All Fun, No Tedium
Enjoy combat without fear of hitting a wall and having to grind for experience or items; in Sea of Stars, defeat requires a change in battle plans, not hours of repetition to better the odds in a rematch.
Rich Universe
A sprawling, lively land, Sea of Stars‘ hosting region can be enjoyed as a standalone story or a supplemental adventure for fans of The Messenger.
Radiant Lighting
Dynamic light effects pairs with a world-influencing day / night cycle to make every area feel truly alive, pushing the traditional visual limits of classically-styled 2D pixel-art games; the only way to properly tell the story of heroes conjuring the powers of the Sun and the Moon.
A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012 and taking over the hardware estimates in 2017. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel. You can contact the author on Twitter @TrunksWD.
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I heard about an NPC that holds your Gold for 10 years. But they patched him out recently, so I will check out the game soon.
Had to stop immediately due to that stupid annoying screen shake gimmick in combat, no option or patch to turn it off, idiots devs. Gave the lowest deserving score
If the announced DLC, is paid DLC then the release of the base game on GP/PS+ could work out very well for them. A lot of people simply tried the game and if they liked it could be swayed to purchase it with the DLC.
Would've preferred an update on the 250K sold figure we got at first instead of the "player count" figure but at least they seem to be happy with the results.
The game merits it hugely !
More power to them and an amazing game
Come on, there are what 30 million Xbox Gamepass and 14 million or so PS + Extra/Premium users out there that have access to this with their subscription? Everyone that likes jrpg, and has those services should play it, its fantastic.
The whole point of a sub service is that it has something for everyone. Not one thing for everyone. The number will only continue to go up though as time goes on and more people who are subbed notice it.
Buying this when it release physically here. The Messenger is one of my favorite games this gen, so I have to try their next project.
Tried it for about 15 minutes. I'm one of those 4 mill lol.














