Bionic Commando for Microsoft Windows - Sales, Wiki, Release Dates, Review, Cheats, Walkthrough

America - Front

America - Back

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Other Versions

PS3, X360, GB, NES, 3DS

Release Dates

07/28/09 Capcom
(Add Date)
07/17/09 Capcom

Community Stats

Owners: 9
Tracked: 0
Wishlist: 0
Now Playing: 0


The first true sequel to the classic 1988 original, Bionic Commando™ sees the return of the bionically-enhanced Nathan "R.A.D." Spencer. Time has not been kind to Spencer: Five years after his heroic defeat of the Imperials, he has been betrayed by the government he swore to serve, imprisoned for crimes he didn't commit, and sentenced to death.

Alongside its compelling single player campaign, Bionic Commando will include a fully-fledged multiplayer mode which will be the first online multiplayer game to truly feature an advanced wire mechanic to swing from platform to platform while pursuing your opponents. Players will need to utilize all the skills honed in single player such as Zip Kick, Death from Above and Adrenaline attacks to show the true power of a Bionic Commando. Naturally the game will feature group match-making and in depth stat tracking.


  • Use the bionic arm to swing between towering skyscrapers at breathtaking speed, hook onto distant objects, zip up on hanging girders and choose your own route through the game
  • Gameplay that moves through horizontal and vertical environments - a 3D game that truly uses all three dimensions Full multiplayer mode with rich stat-tracking to check whether you’re a true commando or a lowly private
  • Use the power of the bionic arm - and of next-gen physics - to realistically throw massive objects, pummel opponents, whip enemies into the air, or pull the landscape apart
  • Arm yourself with a variety of weapons worthy of a Bionic Commando
  • Starring Mike Patton, the former lead singer of Faith No More, as the voice of Nathan Spencer
  • Developed by Swedish studio GRIN, developers of the highly acclaimed Ghost Recon: Advanced Warfighter series for PC

Source: capcom.com

Latest Screenshots

Latest Updates

Boxart Added oliist 25th Aug 2009
Game Information Updated oliist 25th Aug 2009
Release Date Added to Database Rhonin the wizard 31st Jul 2009
Release Date Added to Database SHMUPGurus 31st May 2009
Release Date Added to Database oliist 21st May 2009
Screenshots Added nordlead 29th Apr 2009
Screenshots Added nordlead 29th Apr 2009
Screenshots Added nordlead 29th Apr 2009
Boxart Added oliist 26th Apr 2009
Release Date Added to Database oliist 26th Apr 2009

Sales History

Total Sales
1 n/a n/a 29 7 36
2 n/a n/a 11 1 12
3 n/a n/a 13 1 14
4 n/a n/a 57 3 60
5 n/a n/a 28 2 30

Opinion (1)

SHMUPGurus posted 28/07/2009, 08:57
Man, it's fun to see the game on my screen and stuff, but once again GRIN didn't include the option to change texture details, shadow details, etc. I hate when they do this!

Couldn't a team at Capcom (the ones that did the RE5 and SFIV ports) work on this? Another wasted opportunity or something... At least the game can run without lag now (at a low res though...)!
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