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Halo: Combat Evolved
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Total Units
| North America: | 4.98m | 77.5% |
| + Europe: | 1.30m | 20.2% |
| + Japan: | 0.08m | 1.3% |
| + Rest of the World: | 0.07m | 1.0% |
| = Global | 6.43m |
Release History
| Boxart | Title | Publisher | Region | Date | Distribution |
|---|---|---|---|---|---|
![]() | Halo: Combat Evolved | Microsoft Game Studios | North America | 14th November 2001 | Retail |
![]() | Halo: Combat Evolved | Microsoft Game Studios | Europe | 14th March 2002 | Retail |
![]() | Halo | Microsoft Game Studios | Japan | 25th April 2002 | Retail |
Characters
| Character |
|---|
| 343 Guilty Spark |
| Cortana |
| Foe Hammer |
| Master Chief |
| Sergeant Major Avery Junior Johnson |
People
| Person | Role |
|---|---|
| Adrian Perez | Multiplayer programmers |
| Alexander Seropian | Executive Producer |
| Andy Mckaige | Voice Talent |
| Ben Wallace | Programer |
| Bernie Freidin | Programer |
| Brian Schultz | Artist |
| Charles Kostick | Game Programming |
| Charles Kostick | User Interface and Input |
| Charles Kostick | Network Administration, Support and Source Control |
| Charlie Gough | Programer |
| Chris Barrett | Artist |
| Chris Butcher | Programer |
| Chris Hughes | Artist |
| Chris Lee | Artist |
| Chris Wicklund | Voice Talent |
| Dan Orzulak | Designer |
| David Dunn | Artist |
| David McGarry | Network Administration, Support and Source Control |
| David McGarry | Testing Lead |
| David Mertz | Multiplayer Game Design |
| David Mertz | Level Design |
| David Mertz | Lead Level Design |
| David Mertz | Art |
| David Scully | Voice Talent |
| Eamon McKenzie | Programer |
| Eli Luna | Art |
| Eli Luna | Level Design |
| Eric Arroyo | Artist |
| Evan Nguyen | Network Programming |
| Hamilton Chu | Lead Producer |
| Hardy LeBel | Multiplayer Lead Designer |
| Jamie Griesemer | Designer |
| Jason Jones | Project Lead |
| Jay Weinland | Sound Designer |
| Jeff Steitzer | Voice Talent |
| Jen Taylor | Voice Talent |
| Jennifer Burris | Level Design |
| Jennifer Burris | Art |
| Jimmy Sieben | User Interface and Input |
| Jimmy Sieben | Network Programming |
| Jimmy Sieben | Game Programming |
| John Howard | Lead Designer |
| Keny Boynton | Voice Talent |
| Landon Montgomery | Business Administration |
| Marc Tardif | Level Design |
| Marc Tardif | Producer |
| Marcus Lehto | Art Director |
| Mark Bernal | Artist |
| Mark Dias | Voice Talent |
| Mark Tardif | Producer |
| Martin O'Donnell | Music Composer |
| Mat Noguchi | Programer |
| Matt Armstrong | Art |
| Matt Armstrong | Multiplayer Game Design |
| Matt Armstrong | Level Design |
| Matt Segur | Programer |
| Michael Salvatori | Music Composer |
| Michael Wu | Artist |
| Micheal Evans | Multiplayer Lead Programmer |
| Mike Madeoy | Voice Talent |
| Paul Berotne | Designer |
| Paul Russel | Artist |
| Pete Stacker | Voice Talent |
| Randy Pitchford | Executive Producer |
| Rick Ryan | Producer |
| Robert McLees | Artist |
| Scott Velasquez | Game Programming |
| Scott Velasquez | Audio Programming |
| Sean Rearden | Network Programming |
| Sean Rearden | Game Programming |
| Shawn Cavanaugh | Graphics Programming |
| Shawn Green | Game Programming |
| Shawn Green | Lead Programming |
| Shawn Green | Graphics Programming |
| Shi Kai Wang | Artist |
| Stefan Sinclair | Programer |
| Stefan Sinclair | Multiplayer Programmers |
| Stephen Bahl | Lead Art |
| Stephen Bahl | Business Administration |
| Stephen Bahl | Art |
| Stephen Bahl | Multiplayer Game Design |
| Stephen Bahl | Level Design |
| Stephen Okasaki | Artist |
| Stephen Palmer | Network Administration, Support and Source Control |
| Steve Abeyta | Asst. Art Lead |
| Steve Downes | Voice Talent |
| Steve Jones | Game Programming |
| Steve Jones | Network Programming |
| Tawanya Pettiford-Waites | Voice Talent |
| Tim Dadabo | Voice Talent |
| Todd Licea | Voice Talent |
| Tyson Green | Designer |
Similar Games
- Halo 2 (8.49m)
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- Star Wars Battlefront (1.75m)
- Star Wars Battlefront II (1.67m)
- Tom Clancy's Rainbow Six 3 (1.55m)
- Medal of Honor: Frontline (1.49m)
- Tom Clancy's Ghost Recon 2 (1.36m)
- Doom 3 (1.34m)
- Max Payne (1.22m)
- Call of Duty: Finest Hour (1.21m)
- Medal of Honor: Rising Sun (1.17m)
- Tom Clancy's Rainbow Six 3: Black Arrow (1.13m)
- Call Of Duty 2: Big Red One (1.12m)
- Counter-Strike (1.11m)
- James Bond 007: Agent Under Fire (0.90m)
- Tom Clancy's Ghost Recon: Island Thunder (0.87m)
- Conflict: Desert Storm (0.87m)
- Brute Force (0.83m)
- James Bond 007: Nightfire (0.82m)
- Unreal Championship (0.74m)
Comments
| Kizmi (on 25 August 2011) Some sources says it has sold about 8million | |
| Solid_Snake4RD (on 18 April 2010) @blu7x7 obviosly it has sold more on XBL,but we are only comparing its retail sales | |
| blue7x7 (on 29 November 2009) It probably has sold more in downloads. I downloaded it on my 360. Great game. | |
| Sash5034 (on 07 November 2009) This is still my favorite Halo game | |
| challis (on 23 June 2009) Groundbreaking, outstanding game. | |
| Whirlz (on 05 May 2009) Awesome game | |
| View all | |





