Assassin's Creed: Unity

Global Total as of 29th Nov 2014 (units): 1.16m
Platform: Xbox OneAlso on: Microsoft Windows, PlayStation 4
Developer: Ubisoft Genre: Action

Total Units

North America: 0.67m 57.4%
+ Europe: 0.39m 34.0%
+ Japan: 0.00m 0.2%
+ Rest of the World: 0.10m 8.4%
= Global 1.16m

Release History

TitlePublisherRegionDateDistribution
Assassin's Creed: Unity UbisoftNorth America11th November 2014Retail
Assassin's Creed: Unity UbisoftEurope13th November 2014Retail
Assassin's Creed: Unity UbisoftJapan20th November 2014Retail

Game Overview

Assassin's Creed: Unity is an action-adventure game developed by Ubisoft Montreal and published by Ubisoft on Microsoft Windows, PlayStation 4, and Xbox One in November 2014. As the seventh game in the Assassin's Creed series, the game takes place in Paris during the French Revolution.

Arno Dorian, the game's main character, is a young boy with an assassin father. After his father is killed, the young boy is adopted into a new family. Arno quickly learns that his foster parents are part of the Templar Order within Paris. After his foster father is killed, Arno sets out to find the one responsible. He quickly runs into the Brotherhood of Assassins, where he joins the ranks to complete his mission. 

http://gamewise.co/games/52712/Assassins-Creed-Unity

Comments

Mr Puggsly (1 day ago)
@Kerotan - Yet Far Cry 4 has been doing
well.

If anything, this hurt the AC
IP and it may impact the sales of next
year's release.
Kerotan (2 days ago)
Ubisoft stock plummeted after they
released this. They would have been
better off delaying. They could have
released it in December instead/ People
will be wary buying any Ubi title for a
few years now.
darkneal (on 07 December 2014)
Unfortunately the logistics in selling a
'worldwide' product makes delaying
absolutely impossible. You have to see
the problems real early in development
to delay, like alot of games have done
this gen. When the problems involved are
just a few weeks away from being fixed
all you can do is do as much as you can
and get to work early on thoses patches!
To miss that xmas release window for the
sake of a month is too much of a sales
risk for publishers to take as well.
Kerotan (on 26 November 2014)
Also the first patch has fixed 300 bugs.
The game should have been delayed 3
weeks and that should have been a day 1
patch.
Mr Puggsly (on 24 November 2014)
@Nem - There isn't parity, the game is
just poorly optimized on both platforms.
PS4 version performs better during
cutscenes while the X1 version does
better during gameplay.

Anyhow the
real issue the game's lack of polish,
it was rushed. There are glaring issues
on all platforms.
View all