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Assassin's Creed: Unity for Xbox One - Sales, Wiki, Release Dates, Review, Cheats, Walkthrough
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America - Front

America - Back

Review Scores

Ratings

     

Developer

Ubisoft Montreal

Genre

Action

Other Versions

PC, PS4

Release Dates

11/11/14 Ubisoft
11/20/14 Ubisoft
11/13/14 Ubisoft

Community Stats

Owners: 8
Tracked: 3
Wishlist: 0
Now Playing: 1

Summary

Latest Updates

Game Banner Added to Database Marth 06th May 2018
Game Information Updated Masked_Muchaco 04th May 2018
Game Information Updated Ryuu96 06th Jan 2018

Sales History

Total Sales
0.00m
Japan
2.34m
NA
0.90m
Europe
0.34m
Others
3.58m
Total
1 n/a 266,975 217,983 71,384 556,342
2 1,746 88,489 70,570 23,559 184,364
3 328 257,074 106,101 62,508 426,011
4 146 163,516 68,167 39,800 271,629
5 114 136,645 48,790 32,769 218,318
6 109 193,527 79,780 47,052 320,468
7 101 174,884 89,348 43,554 307,887
8 88 70,722 49,615 18,422 138,847
9 48 40,771 20,386 10,127 71,332
10 40 25,856 13,837 6,477 46,210

Opinion (11)

Mr Puggsly posted 15/01/2016, 10:44
Now the 5th best selling on XBO. MS knew this was a bad bundle game which is why it also included AC4.
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TheGoldenBoy posted 10/03/2015, 09:22
It's weird to call this the second best selling game on XBO.
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Mr Puggsly posted 27/02/2015, 01:48
I just finished this game the recently and... its not terrible. The game is a buggy mess, no doubt. But if you stick with it, become skill with the new game mechanics, and you're fan of the series it can become an addictive game until the end.

It a solid 3/5. I'd argue AC3 is still the worst game in the series.
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Mr Puggsly posted 16/12/2014, 08:56
@Kerotan - Yet Far Cry 4 has been doing well.

If anything, this hurt the AC IP and it may impact the sales of next year's release.
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Kerotan posted 16/12/2014, 06:47
Ubisoft stock plummeted after they released this. They would have been better off delaying. They could have released it in December instead/ People will be wary buying any Ubi title for a few years now.
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darkneal posted 07/12/2014, 05:43
Unfortunately the logistics in selling a 'worldwide' product makes delaying absolutely impossible. You have to see the problems real early in development to delay, like alot of games have done this gen. When the problems involved are just a few weeks away from being fixed all you can do is do as much as you can and get to work early on thoses patches! To miss that xmas release window for the sake of a month is too much of a sales risk for publishers to take as well.
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