Tomb Raider (2013)

Global Total as of 30th Apr 2016 (units): 0.58m
Platform: Xbox OneAlso on: PlayStation 3, Xbox 360, Microsoft Windows, PlayStation 4
Developer: Crystal Dynamics Genre: Action

Global First Ten Weeks (Units)

Week EndingWeekWeeklyChangeTotal
01st February 2014150,706N/A50,706
08th February 2014221,200-58.2%71,906
15th February 2014311,303-46.7%83,209
22nd February 2014415,67938.7%98,888
01st March 2014510,050-35.9%108,938
08th March 201465,163-48.6%114,101
15th March 201473,737-27.6%117,838
22nd March 201486,20266.0%124,040
29th March 201496,065-2.2%130,105
05th April 2014105,995-1.2%136,100

Global Annual Summary (Units)



darkenergy (on 13 December 2015)
ROTTR surpassed this in 3 weeks, it will
surpass the 360 version in a year.
darkenergy (on 25 November 2015)
Rise of the Tomb Raider on the X1 will
likely outsell this by the time the
holidays are over, especially the ROTTR
bundle that is available in selected
Mr Puggsly (on 21 November 2015)
@SlayerRondo - People keep looking at
sales, but the reason for exclusivity
was a money paid by MS.

I'm sure
Capcom wanted to make SFV a multiplat
game. But Sony gave them enough money
simply to stop Xbox owners from having
SlayerRondo (on 07 November 2015)
The exclusivity deal did hurt the sales
of this game. look at timed exclusivity
deals in the past, the later version
always under performs by a significant
amount. Not to mention the appalling way
they announced the game BEFORE the
exclusivity was made public hyping the
PS4/PS3 fans up then dropping them down.

This PS4 version of the 2013 port
sold more than 2.5 copies for every one
sold on the Xbox One, numbers like that
should not be ignored.
Mr Puggsly (on 16 September 2015)
I'm guessing millions have this on X1
now, thanks to Games with Gold.
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